Left Panel
瓦格 (凡世帝国) 技能
巫妖祭司技能
确实,有些巫妖祭司非常擅长操纵沙许之风,他们是一群无与伦比的死亡魔法大师
巫妖祭司技能
{{tr:agent_action_name_replenish_troops}}
(wh2_main_skill_all_hero_assist_army_replenish_troops)
(wh2_main_skill_all_hero_assist_army_replenish_troops)
Actions [HIDDEN]
(wh2_dlc09_skill_all_dummy_agent_actions_tmb_liche_priest)
(wh2_dlc09_skill_all_dummy_agent_actions_tmb_liche_priest)
骷髅战马
(wh2_dlc09_skill_tmb_wizard_unique_liche_priest_death_skeletal_steed)
(wh2_dlc09_skill_tmb_wizard_unique_liche_priest_death_skeletal_steed)
防腐咒语
(wh2_dlc09_skill_tmb_liche_priest_incantation_of_preservation)
(wh2_dlc09_skill_tmb_liche_priest_incantation_of_preservation)
灵魂榨取
(wh_main_skill_all_magic_death_01_spirit_leech)
(wh_main_skill_all_magic_death_01_spirit_leech)
{{tr:agent_action_name_cleanse_corruption}}
(wh2_main_skill_all_hero_passive_spread_corruption)
(wh2_main_skill_all_hero_passive_spread_corruption)
葬仪裹尸布
(wh2_dlc09_skill_tmb_tomb_king_ceremonial_bandages)
(wh2_dlc09_skill_tmb_tomb_king_ceremonial_bandages)
饱学之士
(wh2_dlc09_skill_tmb_liche_priest_keeper_of_lore)
(wh2_dlc09_skill_tmb_liche_priest_keeper_of_lore)
生命虹吸
(wh_main_skill_all_magic_death_03_life_leeching)
(wh_main_skill_all_magic_death_03_life_leeching)
奥术导体
(wh_main_skill_all_magic_all_11_arcane_conduit)
(wh_main_skill_all_magic_all_11_arcane_conduit)
[HIDDEN]
(wh_main_skill_all_magic_death_dummy_spirit_leech)
(wh_main_skill_all_magic_death_dummy_spirit_leech)
{{tr:agent_action_name_damage_building}}
(wh2_main_skill_all_hero_hinder_settlement_damage_building)
(wh2_main_skill_all_hero_hinder_settlement_damage_building)
受困的灵魂
(wh2_dlc09_skill_tmb_tomb_king_trapped_soul)
(wh2_dlc09_skill_tmb_tomb_king_trapped_soul)
葬仪教徒
(wh2_dlc09_skill_tmb_liche_priest_cultist_of_mortuary)
(wh2_dlc09_skill_tmb_liche_priest_cultist_of_mortuary)
恐惧骑士化身
(wh_main_skill_all_magic_death_02_aspect_of_the_dreadknight)
(wh_main_skill_all_magic_death_02_aspect_of_the_dreadknight)
灵魂枯萎
(wh_main_skill_all_magic_death_04_soulblight)
(wh_main_skill_all_magic_death_04_soulblight)
{{tr:agent_action_name_wound}}
(wh2_main_skill_all_hero_hinder_agent_wound)
(wh2_main_skill_all_hero_hinder_agent_wound)
不朽炼金药
(wh2_dlc09_skill_tmb_tomb_king_elixir_of_immortality)
(wh2_dlc09_skill_tmb_tomb_king_elixir_of_immortality)
黑暗绝望
(wh_main_skill_all_magic_death_05_doom_and_darkness)
(wh_main_skill_all_magic_death_05_doom_and_darkness)
{{tr:agent_action_name_hinder_replenishment}}
(wh2_main_skill_all_hero_hinder_army_hinder_replenishment)
(wh2_main_skill_all_hero_hinder_army_hinder_replenishment)
闪避
(wh_main_skill_all_magic_all_06_evasion)
(wh_main_skill_all_magic_all_06_evasion)
行家里手
(wh2_main_skill_all_hero_reduce_action_cost)
(wh2_main_skill_all_hero_reduce_action_cost)
贝加纳的命运
(wh_main_skill_all_magic_death_09_the_fate_of_bjuna)
(wh_main_skill_all_magic_death_09_the_fate_of_bjuna)
脏器罐储藏家
(wh2_dlc09_skill_tmb_campaign_4)
(wh2_dlc09_skill_tmb_campaign_4)
泽雷斯紫色邪阳
(wh_main_skill_all_magic_death_10_the_purple_sun_of_xereus)
(wh_main_skill_all_magic_death_10_the_purple_sun_of_xereus)
缚风大地
(wh_main_skill_all_magic_all_07_earthing)
(wh_main_skill_all_magic_all_07_earthing)
魔力储备
(wh_main_skill_all_magic_all_08_power_drain)
(wh_main_skill_all_magic_all_08_power_drain)
巫妖祭司技能 (Background Skills)
进取精神
(wh2_main_skill_innate_all_aggressive)
(wh2_main_skill_innate_all_aggressive)
快如疾风
(wh2_main_skill_innate_all_fleet_footed)
(wh2_main_skill_innate_all_fleet_footed)
典礼司仪
(wh2_dlc09_skill_innate_tmb_master_of_ceremony)
(wh2_dlc09_skill_innate_tmb_master_of_ceremony)
阴险狡诈
(wh2_dlc09_skill_innate_tmb_treacherous)
(wh2_dlc09_skill_innate_tmb_treacherous)
睿智
(wh2_dlc09_skill_innate_tmb_wise)
(wh2_dlc09_skill_innate_tmb_wise)
怒火冲天
(wh2_dlc09_skill_innate_tmb_wrathful)
(wh2_dlc09_skill_innate_tmb_wrathful)
永生
(wh2_dlc09_skill_innate_tmb_eternal)
(wh2_dlc09_skill_innate_tmb_eternal)
老练法师
(wh2_dlc09_skill_innate_tmb_proficient_caster)
(wh2_dlc09_skill_innate_tmb_proficient_caster)
引导者
(wh2_dlc09_skill_innate_tmb_channeller)
(wh2_dlc09_skill_innate_tmb_channeller)
魁梧奇伟
(wh2_main_skill_innate_all_strong)
(wh2_main_skill_innate_all_strong)
顽强
(wh2_main_skill_innate_all_tough)
(wh2_main_skill_innate_all_tough)
博学
(wh2_main_skill_innate_all_knowledgeable)
(wh2_main_skill_innate_all_knowledgeable)
狡诈
(wh2_main_skill_innate_all_cunning)
(wh2_main_skill_innate_all_cunning)
巫妖祭司技能 (27) | |||||
---|---|---|---|---|---|
No. | Skill | Name | Level | Unlocked at Rank | Effects |
1 |
(wh2_main_skill_all_hero_assist_army_replenish_troops) {{tr:agent_action_name_replenish_troops}} 军中战士可以在这位冠军勇士的力量下得到救助或补充 |
1 |
[[col:yellow]]{{tr:agent_action_name_replenish_troops}}行动:补员速率额外增加3% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
||
2 | 4 |
[[col:yellow]]{{tr:agent_action_name_replenish_troops}}行动:补员速率额外增加7% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
|||
3 | 9 |
[[col:yellow]]{{tr:agent_action_name_replenish_troops}}行动:补员速率额外增加12% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
|||
2 |
(wh2_dlc09_skill_all_dummy_agent_actions_tmb_liche_priest) Actions [HIDDEN] |
1 |
[hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [HIDDEN]Corruptionfromcharacterpresence:+2 (character_to_character_own) |
||
0 |
[HIDDEN] (character_to_character_own) |
||||
3 |
(wh2_dlc09_skill_tmb_wizard_unique_liche_priest_death_skeletal_steed) 骷髅战马 这些已死多时的战马,如今再度得到了唤醒并为亡灵主人继续效忠 |
1 | 6 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 坐骑:骷髅战马 (character_to_character_own) |
|
4 |
(wh2_dlc09_skill_tmb_liche_priest_incantation_of_preservation) 防腐咒语 吟唱之后,这段祷文可以遏制腐败,从而令古墓王的灵魂得以永存不朽 |
1 | 9 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 新募部队等级:所有部队+2 ([[img:icon_hero]][[/img]]英雄所在军队) 新募领主等级:+1 (派系范围) [隐藏-不翻译]用于在替换领主时提升领主等级(以部队范围内的部队效果为目标)-与目标省份所示的效果结合使用 (所有军队) |
|
5 |
(wh_main_skill_all_magic_death_01_spirit_leech) 灵魂榨取 |
1 |
增幅法术:『高级灵魂榨取』 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 冷却速率:『灵魂榨取』-30% (character_to_character_own) |
||
2 |
增幅法术:『高级灵魂榨取』 (character_to_character_own) 法术失误基础概率:『高级灵魂榨取』-15% (character_to_character_own) 魔法之风耗费:『灵魂榨取』-2 (character_to_character_own) 魔法之风耗费:『高级灵魂榨取』-2 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 冷却速率:『灵魂榨取』-50% (character_to_character_own) |
||||
6 |
(wh2_main_skill_all_hero_passive_spread_corruption) {{tr:agent_action_name_cleanse_corruption}} 当地人会注意到此人的来临,并在激励或恐吓下遂行此人的意愿 |
1 |
[[col:yellow]]{{tr:agent_action_name_cleanse_corruption}}行动:未受腐蚀额外增加1 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN]Corruptionfromcharacterpresence:+1 (character_to_character_own) |
||
2 | 4 |
[[col:yellow]]{{tr:agent_action_name_cleanse_corruption}}行动:未受腐蚀额外增加2 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN]Corruptionfromcharacterpresence:+2 (character_to_character_own) |
|||
3 | 9 |
[[col:yellow]]{{tr:agent_action_name_cleanse_corruption}}行动:未受腐蚀额外增加3 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN]Corruptionfromcharacterpresence:+3 (character_to_character_own) |
|||
7 |
(wh2_dlc09_skill_tmb_tomb_king_ceremonial_bandages) 葬仪裹尸布 这件裹尸布曾在防腐液中反复浸泡,越变越强,这会帮助他们抵御除了致命的物理伤害以外的所有其它种类的伤害 |
1 | 7 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 远程抗性:15% (character_to_character_own) |
|
8 |
(wh2_dlc09_skill_tmb_liche_priest_keeper_of_lore) 饱学之士 驱役亡灵并把它们绑定在肉身上,这需要非常专业的祭礼、颂辞与咒语,而此人完全通晓这些技术 |
1 | 9 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 魔法之风充能:+10 (character_to_force_own_unseen) 研究速率:+2% (派系范围) |
|
9 |
(wh_main_skill_all_magic_death_03_life_leeching) 生命虹吸 |
1 |
被动技能:『生命虹吸』 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
||
10 |
(wh_main_skill_all_magic_all_11_arcane_conduit) 奥术导体 |
1 |
技能:『奥术导体』 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
||
11 |
(wh_main_skill_all_magic_death_dummy_spirit_leech) [HIDDEN] |
1 |
法术:『灵魂榨取』 (character_to_character_own) |
||
12 |
(wh2_main_skill_all_hero_hinder_settlement_damage_building) {{tr:agent_action_name_damage_building}} 掠夺、破坏和毁灭并不只有混沌之力能做到 |
1 |
[[col:yellow]]{{tr:agent_action_name_damage_building}}行动:造成损伤额外增加5% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
||
2 | 4 |
[[col:yellow]]{{tr:agent_action_name_damage_building}}行动:造成损伤额外增加15% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
|||
3 | 9 |
[[col:yellow]]{{tr:agent_action_name_damage_building}}行动:造成损伤额外增加30% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
|||
13 |
(wh2_dlc09_skill_tmb_tomb_king_trapped_soul) 受困的灵魂 从阴间回转的灵魂会被束缚在容器中,从而提供一定程度的魔法抗性 |
1 | 11 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 魔法抗性:15% (character_to_character_own) 解锁属性:惊骇敌军 (character_to_character_own) |
|
14 |
(wh2_dlc09_skill_tmb_liche_priest_cultist_of_mortuary) 葬仪教徒 对于虔诚的巫妖祭司来说,知晓自己在灵魂国度的行事准则与必备的祭礼咒语知识,这些都是基本性的技能 |
1 | 9 |
敌方英雄行动成功率:-5% (所在地区的敌方人物) 英雄行动成功率:+3% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 伏击成功概率:+5% ([[img:icon_hero]][[/img]]英雄所在军队) |
|
15 |
(wh_main_skill_all_magic_death_02_aspect_of_the_dreadknight) 恐惧骑士化身 |
2 |
增幅法术:『高级恐惧骑士化身』 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 冷却速率:『恐惧骑士化身』-30% (character_to_character_own) |
||
3 |
增幅法术:『高级恐惧骑士化身』 (character_to_character_own) 法术失误基础概率:『高级恐惧骑士化身』-15% (character_to_character_own) 魔法之风耗费:『恐惧骑士化身』-1 (character_to_character_own) 魔法之风耗费:『高级恐惧骑士化身』-2 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 冷却速率:『恐惧骑士化身』-50% (character_to_character_own) |
||||
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 法术:『恐惧骑士化身』 (character_to_character_own) |
||||
16 |
(wh_main_skill_all_magic_death_04_soulblight) 灵魂枯萎 |
2 |
增幅法术:『高级灵魂枯萎』 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 冷却速率:『灵魂枯萎』-30% (character_to_character_own) |
||
3 |
增幅法术:『高级灵魂枯萎』 (character_to_character_own) 法术失误基础概率:『高级灵魂枯萎』-15% (character_to_character_own) 魔法之风耗费:『灵魂枯萎』-2 (character_to_character_own) 魔法之风耗费:『高级灵魂枯萎』-3 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 冷却速率:『灵魂枯萎』-50% (character_to_character_own) |
||||
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 法术:『灵魂枯萎』 (character_to_character_own) |
||||
17 |
(wh2_main_skill_all_hero_hinder_agent_wound) {{tr:agent_action_name_wound}} 这名冠军勇士从不知屈服为何物,只懂得以领主之名陷阵厮杀 |
1 |
[[col:yellow]]{{tr:agent_action_name_wound}}行动:击伤目标概率额外变更4% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
||
2 | 4 |
[[col:yellow]]{{tr:agent_action_name_wound}}行动:击伤目标概率额外变更10% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
|||
3 | 9 |
[[col:yellow]]{{tr:agent_action_name_wound}}行动:击伤目标概率额外变更18% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
|||
18 |
(wh2_dlc09_skill_tmb_tomb_king_elixir_of_immortality) 不朽炼金药 这些复杂的蒸馏物不仅能够令饮者在光荣的往生中免于腐烂,还会增加他们对于物理伤害的抵抗能力 |
1 | 11 |
这名[[img:icon_hero]][[/img]]英雄会因行动原因而受伤,但不会因此而被击杀 (character_to_character_own) 物理抗性:5% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
|
19 |
(wh_main_skill_all_magic_death_05_doom_and_darkness) 黑暗绝望 |
2 |
增幅法术:『高级黑暗绝望』 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 冷却速率:『黑暗绝望』-30% (character_to_character_own) |
||
3 |
增幅法术:『高级黑暗绝望』 (character_to_character_own) 法术失误基础概率:『高级黑暗绝望』-15% (character_to_character_own) 魔法之风耗费:『黑暗绝望』-1 (character_to_character_own) 魔法之风耗费:『高级黑暗绝望』-2 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 冷却速率:『黑暗绝望』-50% (character_to_character_own) |
||||
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 法术:『黑暗绝望』 (character_to_character_own) |
||||
20 |
(wh2_main_skill_all_hero_hinder_army_hinder_replenishment) {{tr:agent_action_name_hinder_replenishment}} 赞美死亡,亵渎神灵的强者,足以让敌人的整支军队跪地求饶 |
1 |
[[col:yellow]]{{tr:agent_action_name_hinder_replenishment}}行动:补员速率额外变更-10% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
||
2 | 4 |
[[col:yellow]]{{tr:agent_action_name_hinder_replenishment}}行动:补员速率额外变更-20% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
|||
3 | 9 |
[[col:yellow]]{{tr:agent_action_name_hinder_replenishment}}行动:补员速率额外变更-40% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
|||
21 |
(wh_main_skill_all_magic_all_06_evasion) 闪避 |
1 |
被动技能:『闪避』 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
||
22 |
(wh2_main_skill_all_hero_reduce_action_cost) 行家里手 这名英雄技艺超群,熟知各种常见错误,并知道如何才能避免犯错 |
1 |
英雄行动成本:-10% (character_to_character_own) 英雄行动成功率:+1% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
||
2 |
英雄行动成本:-20% (character_to_character_own) 英雄行动成功率:+3% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
||||
3 |
英雄行动成本:-40% (character_to_character_own) 英雄行动成功率:+6% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
||||
23 |
(wh_main_skill_all_magic_death_09_the_fate_of_bjuna) 贝加纳的命运 |
2 |
魔法之风耗费:『贝加纳的命运』-3 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 冷却速率:『贝加纳的命运』-50% (character_to_character_own) 法术:『贝加纳的命运』 (character_to_character_own) |
||
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 法术:『贝加纳的命运』 (character_to_character_own) |
||||
24 |
(wh2_dlc09_skill_tmb_campaign_4) 脏器罐储藏家 这些罐子里装着许多巫妖祭司的遗骸,倒是驱役与约束新军的上好法器 |
1 |
脏器罐产量:每回合1 (character_to_faction_unseen) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
||
2 |
脏器罐产量:每回合2 (character_to_faction_unseen) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
||||
3 |
脏器罐产量:每回合3 (character_to_faction_unseen) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
||||
25 |
(wh_main_skill_all_magic_death_10_the_purple_sun_of_xereus) 泽雷斯紫色邪阳 |
2 |
增幅法术:『高级泽雷斯紫色邪阳』 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 冷却速率:『泽雷斯紫色邪阳』-30% (character_to_character_own) |
||
3 |
增幅法术:『高级泽雷斯紫色邪阳』 (character_to_character_own) 法术失误基础概率:『高级泽雷斯紫色邪阳』-15% (character_to_character_own) 魔法之风耗费:『泽雷斯紫色邪阳』-2 (character_to_character_own) 魔法之风耗费:『高级泽雷斯紫色邪阳』-3 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 冷却速率:『泽雷斯紫色邪阳』-50% (character_to_character_own) |
||||
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 法术:『泽雷斯紫色邪阳』 (character_to_character_own) |
||||
26 |
(wh_main_skill_all_magic_all_07_earthing) 缚风大地 将法杖或是某种奥术导体插入大地之后,有经验的施法者便会有效地束缚魔法之风,从而大大降低施法事故的触发概率 |
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 法术失误基础概率:-15% (character_to_character_own) |
||
27 |
(wh_main_skill_all_magic_all_08_power_drain) 魔力储备 一些魔法使用者有能力储存魔法之风以备日后使用,从而强化他们的施法能力 |
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 魔法之风充能:+15 (character_to_force_own_unseen) |
||
巫妖祭司技能 (13) (Background Skills) | |||||
No. | Skill | Name | Level | Unlocked at Rank | Effects |
28 |
(wh2_main_skill_innate_all_aggressive) 进取精神 就算是死,也该死在奋斗的途中 |
1 |
冲锋加成:+8 (character_to_character_own) 武器威力:+10% (character_to_character_own) |
||
29 |
(wh2_main_skill_innate_all_fleet_footed) 快如疾风 一双飞毛腿会在战斗中相当有用…或者说,能帮你迅速逃出生天! |
1 |
移动速度:+20% (character_to_character_own) 解锁属性:地形适性 (character_to_character_own) |
||
30 |
(wh2_dlc09_skill_innate_tmb_master_of_ceremony) 典礼司仪 『备受崇敬者、备受尊重者、诸秘领主、年岁神庙高阶祭司…』 |
1 |
未受腐蚀:+2 (所在行省) |
||
31 |
(wh2_dlc09_skill_innate_tmb_treacherous) 阴险狡诈 巨蝎之神护卫着腐朽者、不诚者以及丧心病狂的谋杀者 |
1 |
近战攻击:古墓巨蝎部队+5 ([[img:icon_general]][[/img]]领主军队) 近战防御:古墓巨蝎部队+5 ([[img:icon_general]][[/img]]领主军队) 英雄行动成功率:+5% (本行省[[img:icon_hero]][[/img]]英雄) |
||
32 |
(wh2_dlc09_skill_innate_tmb_wise) 睿智 慈悲的塔赫奇会将神圣的知识与无尽的智慧传承给他的民众 |
1 |
脏器罐产量:每回合2 (character_to_faction_unseen) 新募部队等级:所有部队+1 ([[img:icon_hero]][[/img]]英雄所在军队) |
||
33 |
(wh2_dlc09_skill_innate_tmb_wrathful) 怒火冲天 古墓王与他们的仆从们无不感到哈萨的愤怒正在他们的亡灵血管中奔腾 |
1 |
对抗步兵加成:+10 (character_to_character_own) |
||
34 |
(wh2_dlc09_skill_innate_tmb_eternal) 永生 对于已经拒绝了死亡的人来说,单凭时间是无法伤害到他们的 |
1 |
物理抗性:5% (character_to_character_own) |
||
35 |
(wh2_dlc09_skill_innate_tmb_proficient_caster) 老练法师 若要将灵魂从灵魂国度中召回,便需要很多准确诵读的咒语与符咒,而此人非常精于此道 |
1 |
法术失误基础概率:-10% (character_to_character_own) |
||
36 |
(wh2_dlc09_skill_innate_tmb_channeller) 引导者 这名巫妖祭司是如此的强大,以至于他可以直接从灵魂国度引导能量,并随心所欲地释放出来 |
1 |
冷却速率:『奥术导体』-25% (character_to_character_own) |
||
37 |
(wh2_main_skill_innate_all_strong) 魁梧奇伟 身材结实,精力充沛,四肢强悍 |
1 |
部队护甲:+15 (character_to_character_own) 近战攻击:+5 (character_to_character_own) 武器威力:+10% (character_to_character_own) |
||
38 |
(wh2_main_skill_innate_all_tough) 顽强 坚韧,顽强,不屈不挠,此人可以也愿意直面任何来者 |
1 |
部队护甲:+25 (character_to_character_own) 近战防御:+5 (character_to_character_own) |
||
39 |
(wh2_main_skill_innate_all_knowledgeable) 博学 如果什么是此人不知道的,那就定然没有知晓的价值。此人对世界的兴趣,可谓是深入骨髓 |
1 |
魔法之风充能:+5 (派系内所有军队) 敌方魔法之风充能:-5 (所在地区) |
||
40 |
(wh2_main_skill_innate_all_cunning) 狡诈 欺诈是一种优良的攻击手段 |
1 |
允许进行淬毒攻击 (character_to_character_own) 伏击成功概率:+10% (所在军队) |