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吸血鬼海岸叛徒 技能
詛咒聖騎士技能
詛咒聖騎士技能
{{tr:agent_action_name_replenish_troops}}
(wh2_main_skill_all_hero_assist_army_replenish_troops)
(wh2_main_skill_all_hero_assist_army_replenish_troops)
Actions [HIDDEN]
(wh2_dlc11_skill_all_dummy_agent_actions_cst_damned_paladin)
(wh2_dlc11_skill_all_dummy_agent_actions_cst_damned_paladin)
劍術大師
(wh_main_skill_all_all_self_blade_master_starter)
(wh_main_skill_all_all_self_blade_master_starter)
冰冷利刃
(wh2_dlc11_skill_cst_damned_paladin_unique_0)
(wh2_dlc11_skill_cst_damned_paladin_unique_0)
{{tr:agent_action_name_spread_public_order}}
(wh2_main_skill_all_hero_passive_spread_public_order)
(wh2_main_skill_all_hero_passive_spread_public_order)
致命衝鋒
(wh_main_skill_all_all_self_devastating_charge)
(wh_main_skill_all_all_self_devastating_charge)
詛咒狂怒
(wh2_dlc11_skill_cst_damned_paladin_unique_1)
(wh2_dlc11_skill_cst_damned_paladin_unique_1)
致命突襲
(wh_main_skill_all_all_self_deadly_onslaught)
(wh_main_skill_all_all_self_deadly_onslaught)
{{tr:agent_action_name_assault_garrison}}
(wh2_main_skill_all_hero_hinder_settlement_assault_garrison)
(wh2_main_skill_all_hero_hinder_settlement_assault_garrison)
全身板甲
(wh_main_skill_all_lord_self_full_plate_armour_2)
(wh_main_skill_all_lord_self_full_plate_armour_2)
披甲戰馬
(wh2_dlc11_skill_brt_champion_unique_paladin_damned_barded_warhorse)
(wh2_dlc11_skill_brt_champion_unique_paladin_damned_barded_warhorse)
堅忍之死
(wh2_dlc11_skill_cst_damned_paladin_unique_2)
(wh2_dlc11_skill_cst_damned_paladin_unique_2)
{{tr:agent_action_name_assassinate}}
(wh2_main_skill_all_hero_hinder_agent_assassinate)
(wh2_main_skill_all_hero_hinder_agent_assassinate)
躲閃騰挪
(wh_main_skill_all_all_self_hard_to_hit)
(wh_main_skill_all_all_self_hard_to_hit)
女神護佑
(wh_main_skill_brt_all_unique_ladys_mantle)
(wh_main_skill_brt_all_unique_ladys_mantle)
煙消雲散
(wh2_dlc11_skill_cst_damned_paladin_unique_3)
(wh2_dlc11_skill_cst_damned_paladin_unique_3)
{{tr:agent_action_name_assault_units}}
(wh2_main_skill_all_hero_hinder_army_assault_units)
(wh2_main_skill_all_hero_hinder_army_assault_units)
不死之身
(wh2_main_skill_all_immortality_hero)
(wh2_main_skill_all_immortality_hero)
奪命寶劍
(wh_main_skill_all_all_self_deadly_blade)
(wh_main_skill_all_all_self_deadly_blade)
專家
(wh2_main_skill_all_hero_reduce_action_cost)
(wh2_main_skill_all_hero_reduce_action_cost)
索敵者
(wh_main_skill_all_all_self_foe-seeker)
(wh_main_skill_all_all_self_foe-seeker)
殺傷猛士
(wh_main_skill_all_all_self_wound-maker)
(wh_main_skill_all_all_self_wound-maker)
疤面老兵
(wh_main_skill_all_all_self_scarred_veteran_2)
(wh_main_skill_all_all_self_scarred_veteran_2)
堅定不移
(wh_main_skill_all_all_self_indomitable)
(wh_main_skill_all_all_self_indomitable)
刃之盾
(wh_main_skill_all_all_self_blade_shield)
(wh_main_skill_all_all_self_blade_shield)
詛咒聖騎士技能 (25) | |||||
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No. | Skill | Name | Level | Unlocked at Rank | Effects |
1 |
(wh2_main_skill_all_hero_assist_army_replenish_troops) {{tr:agent_action_name_replenish_troops}} 這名勇士的力量可以救濟或補充軍中的戰士。 |
1 |
[[col:yellow]]{{tr:agent_action_name_replenish_troops}}行動:單位補員速率額外增加3% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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2 | 4 |
[[col:yellow]]{{tr:agent_action_name_replenish_troops}}行動:單位補員速率額外增加7% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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3 | 9 |
[[col:yellow]]{{tr:agent_action_name_replenish_troops}}行動:單位補員速率額外增加12% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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2 |
(wh2_dlc11_skill_all_dummy_agent_actions_cst_damned_paladin) Actions [HIDDEN] |
1 |
[hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [hidden] (character_to_character_own) [HIDDEN] (本地敵方行省) [HIDDEN] (所在行省) |
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3 |
(wh_main_skill_all_all_self_blade_master_starter) 劍術大師 這名戰士倚劍而生,利劍便是其手臂的延伸,這使其成為戰場上不容忽視的力量。 |
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 近戰攻擊:+5 (character_to_character_own) |
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4 |
(wh2_dlc11_skill_cst_damned_paladin_unique_0) 冰冷利刃 死者的刀刃能不偏不倚地砍出深深的傷口,每一刀都帶著無窮的超自然力量。 |
1 |
允許進行凍傷攻擊 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 近戰防禦:+6 (character_to_character_own) |
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5 |
(wh2_main_skill_all_hero_passive_spread_public_order) {{tr:agent_action_name_spread_public_order}} 這名戰士一旦出現,他的響亮名聲,不論是美名還是惡名,都能安定軍心。 |
1 |
[[col:yellow]]{{tr:agent_action_name_spread_public_order}}行動:{{tr:public_order_effect}}1 (character_to_character_own) [HIDDEN] (本地敵方行省) [HIDDEN] (所在行省) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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2 | 4 |
[[col:yellow]]{{tr:agent_action_name_spread_public_order}}行動:{{tr:public_order_effect}}2 (character_to_character_own) [HIDDEN] (本地敵方行省) [HIDDEN] (所在行省) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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3 | 9 |
[[col:yellow]]{{tr:agent_action_name_spread_public_order}}行動:{{tr:public_order_effect}}3 (character_to_character_own) [HIDDEN] (本地敵方行省) [HIDDEN] (所在行省) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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6 |
(wh_main_skill_all_all_self_devastating_charge) 致命衝鋒 有些生物非常擅長將滿腔的怒火灌注到衝鋒中,其鐵蹄之下,就連周遭的大地都會顫動不已! |
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 衝鋒加成:+6 (character_to_character_own) |
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2 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 衝鋒加成:+16 (character_to_character_own) |
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3 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 衝鋒加成:+30 (character_to_character_own) |
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7 |
(wh2_dlc11_skill_cst_damned_paladin_unique_1) 詛咒狂怒 他為了曾經度過、如今失去的人生而戰,狂暴地抗拒光明的逝去。 |
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 對抗步兵加成:+6 (character_to_character_own) 近戰攻擊:+6 (character_to_character_own) |
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8 |
(wh_main_skill_all_all_self_deadly_onslaught) 致命突襲 戰火無窮無盡。衝鋒、兵刃相接、一對一的血戰,循環不息。 |
1 |
技能:「致命突襲」 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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9 |
(wh2_main_skill_all_hero_hinder_settlement_assault_garrison) {{tr:agent_action_name_assault_garrison}} 「敵人知道我要來的話,那就最好不過了!」 |
1 |
[[col:yellow]]{{tr:agent_action_name_assault_garrison}}行動:造成傷亡額外增加5% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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2 | 4 |
[[col:yellow]]{{tr:agent_action_name_assault_garrison}}行動:造成傷亡額外增加15% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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3 | 9 |
[[col:yellow]]{{tr:agent_action_name_assault_garrison}}行動:造成傷亡額外增加30% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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10 |
(wh_main_skill_all_lord_self_full_plate_armour_2) 全身板甲 全身板甲可將穿戴者從頭到尾包裹得密密實實,許多板甲都曾受過祝福或是擁有奧術之力。 |
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 護甲:+3 (character_to_character_own) |
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2 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 護甲:+8 (character_to_character_own) |
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3 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 護甲:+15 (character_to_character_own) |
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11 |
(wh2_dlc11_skill_brt_champion_unique_paladin_damned_barded_warhorse) 披甲戰馬 舊世界最優秀的戰馬,刻苦耐勞、性情剽悍,並披著馬鎧獲得進一步防護。 |
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 坐騎:披甲戰馬 (character_to_character_own) |
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12 |
(wh2_dlc11_skill_cst_damned_paladin_unique_2) 堅忍之死 「今天是個赴死的好日子!畢竟,有誰想要永遠活著呢?」 |
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 武器威力:+12% (character_to_character_own) 生命值:+8% (character_to_character_own) |
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13 |
(wh2_main_skill_all_hero_hinder_agent_assassinate) {{tr:agent_action_name_assassinate}} 資深刺客既是冷血的殺手,也是無情的兇手。 |
1 |
[[col:yellow]]{{tr:agent_action_name_assassinate}}行動:額外3%成功率 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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2 | 4 |
[[col:yellow]]{{tr:agent_action_name_assassinate}}行動:額外8%成功率 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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3 | 9 |
[[col:yellow]]{{tr:agent_action_name_assassinate}}行動:額外15%成功率 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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14 |
(wh_main_skill_all_all_self_hard_to_hit) 躲閃騰挪 一對一的肉搏戰是一場劈砍與刺殺技術的生死對決。然而攻擊不是一切,使出阻擋迴避等防禦性動作也能贏得生存的機會。 |
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 近戰防禦:+3 (character_to_character_own) |
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2 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 近戰防禦:+7 (character_to_character_own) |
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3 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 近戰防禦:+12 (character_to_character_own) |
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15 |
(wh_main_skill_brt_all_unique_ladys_mantle) 女神護佑 女神自翠綠深處款款而來,盡心庇護著她忠誠的信徒們。 |
1 | 7 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 遠程抗性:10% (character_to_character_own) |
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16 |
(wh2_dlc11_skill_cst_damned_paladin_unique_3) 煙消雲散 「…它就這樣憑空消失了。整個村莊和居民也全都不見蹤影…此後再也沒有他們的消息。」 |
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 特殊豁免:20% (character_to_character_own) |
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17 |
(wh2_main_skill_all_hero_hinder_army_assault_units) {{tr:agent_action_name_assault_units}} 等待需要的是經驗與耐心,這樣才能在最出其不意時發動突襲。 |
1 |
[[col:yellow]]{{tr:agent_action_name_assault_units}}行動:造成傷亡額外增加3% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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2 | 4 |
[[col:yellow]]{{tr:agent_action_name_assault_units}}行動:造成傷亡額外增加8% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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3 | 9 |
[[col:yellow]]{{tr:agent_action_name_assault_units}}行動:造成傷亡額外增加15% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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18 |
(wh2_main_skill_all_immortality_hero) 不死之身 想不想永生不死?看來大部分的人都不會拒絕。 |
1 | 19 |
此[[img:icon_hero]][[/img]]英雄將在本應戰死時負傷 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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19 |
(wh_main_skill_all_all_self_deadly_blade) 奪命寶劍 一把奪命寶劍,在一名真正的殺手與屠夫手上時,更能發揮可怕的殺傷力。 |
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 近戰攻擊:+3 (character_to_character_own) |
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2 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 近戰攻擊:+7 (character_to_character_own) |
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3 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 近戰攻擊:+12 (character_to_character_own) |
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20 |
(wh2_main_skill_all_hero_reduce_action_cost) 專家 這名英雄非常專業,知道行動過程中可能會犯什麼樣的錯,以及避免犯錯的方法。 |
1 |
英雄行動成本:-10% (character_to_character_own) 英雄行動成功率:+1% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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2 |
英雄行動成本:-20% (character_to_character_own) 英雄行動成功率:+3% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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3 |
英雄行動成本:-40% (character_to_character_own) 英雄行動成功率:+6% (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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21 |
(wh_main_skill_all_all_self_foe-seeker) 索敵者 當眼前之物變成血淋淋的屍體,此人便要開始尋找下一個敵手。 |
1 |
技能:「索敵者」 (character_to_character_own) [HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) |
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22 |
(wh_main_skill_all_all_self_wound-maker) 殺傷猛士 殺傷猛士們力大無窮、兇狠殘暴,會將所有敵人徹底撕碎、蹂躪、踐踏,至死方休! |
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 武器威力:+5% (character_to_character_own) |
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2 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 武器威力:+12% (character_to_character_own) |
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3 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 武器威力:+20% (character_to_character_own) |
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23 |
(wh_main_skill_all_all_self_scarred_veteran_2) 疤面老兵 這名經歷過戰爭的老兵,身上傷痕是多場戰鬥遺留下的回憶,逃脫死神魔爪是家常便飯,因此他值得受到眾人的尊重與畏懼。 |
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 生命值:+3% (character_to_character_own) |
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2 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 生命值:+8% (character_to_character_own) |
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3 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 生命值:+15% (character_to_character_own) |
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24 |
(wh_main_skill_all_all_self_indomitable) 堅定不移 身為領主,要有鋼鐵般的意志與絕不服輸的氣勢,這樣在面臨險境時,麾下眾將的立場才會堅定,並追隨到天涯海角。 |
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 領導力:+4 (character_to_character_own) |
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2 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 領導力:+8 (character_to_character_own) |
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3 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 領導力:+12 (character_to_character_own) |
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25 |
(wh_main_skill_all_all_self_blade_shield) 刃之盾 在防禦戰中,一把靈活的利劍絕不會輕易讓自己的主人被刺穿。 |
1 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 近戰防禦:+3 (character_to_character_own) |
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2 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 近戰防禦:+7 (character_to_character_own) |
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3 |
[HIDDEN] (character_to_character_own) [HIDDEN] (character_to_character_own) 近戰防禦:+12 (character_to_character_own) |
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詛咒聖騎士技能 (1) (Background Skills) | |||||
No. | Skill | Name | Level | Unlocked at Rank | Effects |
26 |
(wh2_dlc11_skill_innate_cst_damned_paladin) 跌落雲端 你可能會以為墮落到這種地步已經差不多了,但你錯了,畢竟要沉入風暴之神的寶箱裡,可是很長的一段距離… |
1 |
武器威力:+5% (character_to_character_own) 領導力光環範圍:+10% (character_to_character_own) 特殊豁免:3% (character_to_character_own) |