Karaz-a-Karak
Rovine di Karaz-a-Karak (wh_main_special_settlement_karaz_a_karak_ruin_norsca) Karaz-a-Karak Level 0
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Karaz-a-Karak occupata (insediamento minerario) (wh_main_special_settlement_karaz_a_karak_1_norsca) Karaz-a-Karak Level 1
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Karaz-a-Karak occupata (avamposto) (wh_main_special_settlement_karaz_a_karak_2_norsca) Karaz-a-Karak Level 2
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Karaz-a-Karak occupata (fortezza nanica) (wh_main_special_settlement_karaz_a_karak_3_norsca) Karaz-a-Karak Level 3
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Karaz-a-Karak occupata (roccaforte nanica) (wh_main_special_settlement_karaz_a_karak_4_norsca) Karaz-a-Karak Level 4
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Karaz-a-Karak occupata (grande roccaforte) (wh_main_special_settlement_karaz_a_karak_5_norsca) Karaz-a-Karak Level 5
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![Karaz-a-Karak occupata (insediamento minerario)](images/warhammer2/buildings/icons/dwarf_city_karaz_a_karak.png) |
Building Name Karaz-a-Karak occupata (insediamento minerario) |
Level Name wh_main_special_settlement_karaz_a_karak_1_norsca |
Building Chain Karaz-a-Karak |
Building Level 2 |
Create Time 1 |
Create Cost 500 |
Effects
![](images/warhammer2/campaign_ui/effect_bundles/turns.png)
Durata del reclutamento globale: -1 per turno per tutte le unità (province_to_faction_unseen)
![](images/warhammer2/campaign_ui/effect_bundles/construction.png)
Garantisce il seguente numero di slot per la costruzione nell’insediamento: 1 (this_building)
![](images/warhammer2/campaign_ui/effect_bundles/icon_income_plus.png)
Introiti generati: 250 (building_to_building_own)
[HIDDEN] Aggiunge 2 turni di tempo di resistenza all’assedio per le capitali delle province (region_to_region_own)
![](images/warhammer2/campaign_ui/effect_bundles/growth.png)
Crescita: +10 (region_to_province_own)
![](images/warhammer2/campaign_ui/effect_bundles/public_order.png)
{{tr:public_order_effect}}: +1 (province_to_province_own_unseen)
![](images/warhammer2/campaign_ui/effect_bundles/religion_chaos.png)
Corruzione del Caos: +1 (region_to_region_own)
Provides Garrison Army
100
Predoni Campioni
(wh_dlc08_nor_inf_marauder_champions_0)
Fanteria corpo a corpo
90
Predoni Cacciatori
(wh_dlc08_nor_inf_marauder_hunters_0)
Fanteria da tiro
120
120
Predoni
(wh_main_nor_inf_chaos_marauders_0)
Fanteria corpo a corpo
Recruitable Units
Recruitable Units Lv. 0 |
No. |
Unit |
Sol. |
Costom Cost |
Recru. Cost |
Unkeep Cost |
Ship HP. |
Ship Spd. |
Msl. Dmg. |
Rng. |
Sht. /min |
Amo. |
Mle. Atk. |
Mle. Dmg. |
Chg. |
Mle. Def. |
Arm. |
HP. |
Mor. |
1 |
120
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Fanteria corpo a corpo / Fanteria corpo a corpo / (wh_main_nor_inf_chaos_marauders_0)
Predoni
I Predoni del Caos sono membri ordinari delle armate del Caos, perfettamente posizionati al centro della battaglia e con le armi insanguinate in mano.
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120 |
400 |
400 |
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34 |
28 |
18 |
28 |
50 |
78 |
60 |