헥소아틀
폐허가 된 헥소아틀 (wh2_main_special_settlement_hexoatl_other_ruin) 헥소아틀 Level 0
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점령된 헥소아틀 (레벨 1) (wh2_main_special_settlement_hexoatl_other_1) 헥소아틀 Level 1
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점령된 헥소아틀 (레벨 2) (wh2_main_special_settlement_hexoatl_other_2) 헥소아틀 Level 2
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점령된 헥소아틀 (레벨 3) (wh2_main_special_settlement_hexoatl_other_3) 헥소아틀 Level 3
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점령된 헥소아틀 (레벨 4) (wh2_main_special_settlement_hexoatl_other_4) 헥소아틀 Level 4
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점령된 헥소아틀 (레벨 5) (wh2_main_special_settlement_hexoatl_other_5) 헥소아틀 Level 5
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![점령된 헥소아틀 (레벨 1)](images/warhammer2/buildings/icons/lizardmen_city_hexoatl.png) |
Building Name 점령된 헥소아틀 (레벨 1) |
Level Name wh2_main_special_settlement_hexoatl_other_1 |
Building Chain 헥소아틀 |
Building Level 2 |
Create Time 2 |
Create Cost 1000 |
Effects
![](images/warhammer2/campaign_ui/effect_bundles/construction.png)
정착지에 건설 슬롯 2개 부여 (this_building)
![](images/warhammer2/campaign_ui/effect_bundles/income.png)
모든 건물로 인한 수입: +30% (해당 영지의 모든 지역)
![](images/warhammer2/campaign_ui/effect_bundles/icon_income_plus.png)
수입: 100 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
![](images/warhammer2/campaign_ui/effect_bundles/growth.png)
성장: +10 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
No Garrison Units
Recruitable Units
No Recruitable Units