Ungor Raiders
Although diminutive by Beastmen standards, Ungors are both faster and more nimble than others of their kind.Ungor Raiders have been tasked with seeking out enemies for the warherds to prey upon. They have a knowledge of the wilderness unsurpassed by even the most intelligent Gor, and it is they who sow the seeds of mayhem, seeds that soon blossom into full-blown destruction once the warherd falls upon its victims. Bands of Ungor Raiders range ahead of the warherd as it travels through the lands, sending runners back and forth to ensure the Beastmen army can bring its might to bear at the right place and time. Intelligence provided by Ungor Raiders enables the warherds to encircle and trap the foe, to launch ambushes from hidden paths and moss-choked vales, and to cut off the escape routes of those that believe there is still a route to safety.
Unit Name Ungor Raiders |
Main Unit Key wh_dlc03_bst_inf_ungor_raiders_0 |
Land Unit Key wh_dlc03_bst_inf_ungor_raiders_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Missile Infantry |
Naval Unit Group Missile Infantry |
Soldiers 120 |
Caste Melee Infantry |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 475 |
Recruitment Cost 475 |
Upkeep Cost 119 |
13 |
├ Missile Weapon wh_dlc03_bst_ungor_bow |
├ Projectile wh_dlc03_bst_ungor_arrow |
├ Missile Damage 12 |
├ Missile Ap Damage 1 |
└ Base Reload Time 8 |
Accuracy 10 |
Range 115 |
Reload 0 |
Shots Per Minute 7.5 |
Ammunition 22 |
Melee Attack 17 |
27 |
├ Melee Weapon wh_dlc03_bst_ungor_axe_raiders |
├ Melee Damage Base 22 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 5 |
20 |
├ Base Defence 20 |
├ Shield none |
└ Shield Defence 0 |
15 |
├ Armour wh_dlc03_bst_cloth |
├ Armour Defence 15 |
└ Shield Armour 0 |
46 |
├ Man Entity wh_dlc03_bst_inf_ungor_blood_dismembers |
├ Man Speed 35 |
├ Man Health 8 |
└ Bonus Hit Points 38 |
Leadership (Base Morale) 45 |
Abilities
- Primal Fury
Goaded by Chieftains and enraged by intruders on their blood-grounds, Beastmen become consumed by a savage furore!
Attributes
- {{tr:guerrilla_deployment}}
- Stalk
This unit can move hidden in any terrain.
Strengths & Weaknesses
- Vanguard Deployment
This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected. - Poor Leadership
This unit suffers from poor Lord or other encouraging units nearby. - Stalk
This unit can move hidden in any terrain.
Faction Availability | |
---|---|
Warhammer | |
An Eye For An Eye | |
The Season of Revelation |