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스컬테이커즈 와아아아! 스킬
스파이 영웅 기술
스파이 영웅 기술
첩자
(wh_main_skill_all_spy_campaign_spy)
(wh_main_skill_all_spy_campaign_spy)
Passive Corruption [HIDDEN]
(wh_main_skill_all_dummy_passive_corruption)
(wh_main_skill_all_dummy_passive_corruption)
피투성이 칼
(wh_main_skill_all_spy_self_bloody_blade)
(wh_main_skill_all_spy_self_bloody_blade)
Actions [HIDDEN]
(wh_main_skill_all_dummy_agent_actions)
(wh_main_skill_all_dummy_agent_actions)
암살자
(wh_main_skill_all_spy_campaign_assassin)
(wh_main_skill_all_spy_campaign_assassin)
밑바닥 전사
(wh_main_skill_all_spy_self_gutter_fighter_2)
(wh_main_skill_all_spy_self_gutter_fighter_2)
강인
(wh_main_skill_all_spy_campaign_hardy)
(wh_main_skill_all_spy_campaign_hardy)
미꾸라지
(wh_main_skill_all_spy_self_slippery)
(wh_main_skill_all_spy_self_slippery)
괴롭힘
(wh_main_skill_all_spy_campaign_harassment)
(wh_main_skill_all_spy_campaign_harassment)
교묘한 회피자
(wh_main_skill_all_spy_self_elusive)
(wh_main_skill_all_spy_self_elusive)
조사관
(wh_main_skill_all_spy_campaign_inspector)
(wh_main_skill_all_spy_campaign_inspector)
정확성
(wh_main_skill_all_spy_self_precise_2)
(wh_main_skill_all_spy_self_precise_2)
강탈자
(wh_main_skill_all_spy_campaign_despoiler)
(wh_main_skill_all_spy_campaign_despoiler)
준족
(wh_main_skill_all_spy_self_fleet-footed)
(wh_main_skill_all_spy_self_fleet-footed)
잠입자
(wh_main_skill_all_spy_campaign_infiltrator)
(wh_main_skill_all_spy_campaign_infiltrator)
추적자
(wh_main_skill_all_spy_self_stalker)
(wh_main_skill_all_spy_self_stalker)
감시자
(wh_main_skill_all_spy_campaign_watcher)
(wh_main_skill_all_spy_campaign_watcher)
기회주의자
(wh_main_skill_all_spy_self_opportunist)
(wh_main_skill_all_spy_self_opportunist)
거짓 지시
(wh_main_skill_all_spy_campaign_misdirector)
(wh_main_skill_all_spy_campaign_misdirector)
반격자
(wh_main_skill_all_spy_self_counter-striker_2)
(wh_main_skill_all_spy_self_counter-striker_2)
선전꾼
(wh_main_skill_all_spy_campaign_propagandist)
(wh_main_skill_all_spy_campaign_propagandist)
생존 전문가
(wh_main_skill_all_spy_self_survivalist_2)
(wh_main_skill_all_spy_self_survivalist_2)
경호원
(wh_main_skill_all_spy_campaign_bodyguard)
(wh_main_skill_all_spy_campaign_bodyguard)
궁지에 몰린 쥐
(wh_main_skill_all_spy_self_cornered_rat)
(wh_main_skill_all_spy_self_cornered_rat)
스파이 영웅 기술 (Background Skills)
눈먼
(wh_main_skill_innate_all_blind)
(wh_main_skill_innate_all_blind)
따분한
(wh_main_skill_innate_all_boring)
(wh_main_skill_innate_all_boring)
결단력이 없는
(wh_main_skill_innate_all_irresolute)
(wh_main_skill_innate_all_irresolute)
관대한
(wh_main_skill_innate_all_magnanimous)
(wh_main_skill_innate_all_magnanimous)
팔이 불구인
(wh_main_skill_innate_all_maimed_arm)
(wh_main_skill_innate_all_maimed_arm)
다리가 불구인
(wh_main_skill_innate_all_maimed_leg)
(wh_main_skill_innate_all_maimed_leg)
침울한
(wh_main_skill_innate_all_melancholic)
(wh_main_skill_innate_all_melancholic)
침착한
(wh_main_skill_innate_all_phlegmatic)
(wh_main_skill_innate_all_phlegmatic)
낙관적인
(wh_main_skill_innate_all_sanguine)
(wh_main_skill_innate_all_sanguine)
흉측한 흉터가 있는
(wh_main_skill_innate_all_scar_disfiguring)
(wh_main_skill_innate_all_scar_disfiguring)
흉터가 뚜렷하게 드러난
(wh_main_skill_innate_all_scar_distinguishing)
(wh_main_skill_innate_all_scar_distinguishing)
교활한
(wh_main_skill_innate_all_sneaky)
(wh_main_skill_innate_all_sneaky)
다혈질인
(wh_main_skill_innate_all_choleric)
(wh_main_skill_innate_all_choleric)
우둔한
(wh_main_skill_innate_all_stupid)
(wh_main_skill_innate_all_stupid)
타협이란 없는
(wh_main_skill_innate_all_uncompromising)
(wh_main_skill_innate_all_uncompromising)
서투른
(wh_main_skill_innate_all_clumsy)
(wh_main_skill_innate_all_clumsy)
기형아
(wh_main_skill_innate_all_deformed)
(wh_main_skill_innate_all_deformed)
쉬 속는
(wh_main_skill_innate_all_easily_deceived)
(wh_main_skill_innate_all_easily_deceived)
쉬 산만해지는
(wh_main_skill_innate_all_easily_distracted)
(wh_main_skill_innate_all_easily_distracted)
쉬 함정에 빠지는
(wh_main_skill_innate_all_easily_trapped)
(wh_main_skill_innate_all_easily_trapped)
고결한
(wh_main_skill_innate_all_honourable)
(wh_main_skill_innate_all_honourable)
똑똑한
(wh_main_skill_innate_all_intelligent)
(wh_main_skill_innate_all_intelligent)
스파이 영웅 기술 (24) | |||||
---|---|---|---|---|---|
No. | Skill | Name | Level | Unlocked at Rank | Effects |
1 |
(wh_main_skill_all_spy_campaign_spy) 첩자 첩자는 적의 계획이 무엇인지, 무엇을 원하는지, 어떻게 막을 수 있는지를 압니다. |
1 |
[[col:yellow]]정찰 행동: 적 [[img:icon_hero]][[/img]]영웅 성공 확률 -8% 만큼 추가 변경 배치: 자국 영지 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 |
(wh_main_skill_all_dummy_passive_corruption) Passive Corruption [HIDDEN] |
1 |
[HIDDEN] Corruption from character presence: +2 (character_to_character_own) |
||
3 |
(wh_main_skill_all_spy_self_bloody_blade) 피투성이 칼 일단 칼을 뽑으면 피를 적시기 전엔 거둬선 안됩니다. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 무기 위력: +6% (character_to_character_own) |
||
4 |
(wh_main_skill_all_dummy_agent_actions) Actions [HIDDEN] |
1 |
행동: [[col:yellow]]영웅 파견 (character_to_character_own) 행동: [[col:yellow]]오염 (character_to_character_own) 행동: [[col:yellow]]지원병력 징집 (character_to_character_own) 행동: [[col:yellow]]부대 습격 (character_to_character_own) 행동: [[col:yellow]]암살 (character_to_character_own) 행동: [[col:yellow]]방어준비 (character_to_character_own) 행동: [[col:yellow]]주둔군 습격 (character_to_character_own) 행동: [[col:yellow]]기도 (character_to_character_own) 행동: [[col:yellow]]사기 저하 (character_to_character_own) 행동: [[col:yellow]]암살 (character_to_character_own) 행동: [[col:yellow]]억제 (character_to_character_own) 행동: [[col:yellow]]건물 공격 (character_to_character_own) 행동: [[col:yellow]]작업 착수 (character_to_character_own) 행동: [[col:yellow]]태업 (character_to_character_own) 행동: [[col:yellow]]암살 (character_to_character_own) 행동: [[col:yellow]]땜장이 (character_to_character_own) 행동: [[col:yellow]]성벽 공격 (character_to_character_own) 행동: [[col:yellow]]룬 봉인 (character_to_character_own) 행동: [[col:yellow]]마법 방어 (character_to_character_own) 행동: [[col:yellow]]암살 (character_to_character_own) 행동: [[col:yellow]]룬 보호 (character_to_character_own) 행동: [[col:yellow]]정착지 피해 (character_to_character_own) 행동: [[col:yellow]]탐사 (character_to_character_own) 행동: [[col:yellow]]군대 차단 (character_to_character_own) 행동: [[col:yellow]]암살 (character_to_character_own) 행동: [[col:yellow]]잠입 (character_to_character_own) 행동: [[col:yellow]]성벽 공격 (character_to_character_own) 행동: [[col:yellow]]탐구 (character_to_character_own) 행동: [[col:yellow]]부대 습격 (character_to_character_own) 행동: [[col:yellow]]암살 (character_to_character_own) 행동: [[col:yellow]]마법 간섭 (character_to_character_own) 행동: [[col:yellow]]건물 공격 (character_to_character_own) |
||
5 |
(wh_main_skill_all_spy_campaign_assassin) 암살자 숙련된 암살자는 냉혹한 청부업자이며 무자비한 살인자입니다. |
1 |
[[col:yellow]]암살 행동: 대상을 처치할 확률 3% 추가 대상: 모든 타국 캐릭터 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 |
[[col:yellow]]암살 행동: 대상을 처치할 확률 8% 추가 대상: 모든 타국 캐릭터 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
||||
3 |
[[col:yellow]]암살 행동: 대상을 처치할 확률 15% 추가 대상: 모든 타국 캐릭터 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
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6 |
(wh_main_skill_all_spy_self_gutter_fighter_2) 밑바닥 전사 이 자는 지저분하게 싸우고, 명예 따위는 상관하지 않습니다! |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 근접 공격: +2 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 근접 공격: +5 (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 근접 공격: +9 (character_to_character_own) |
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7 |
(wh_main_skill_all_spy_campaign_hardy) 강인 {{tr:skill_spy_hardy_description}} |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 부상 회복 시간: -1 (character_to_character_own) |
||
8 |
(wh_main_skill_all_spy_self_slippery) 미꾸라지 |
1 |
능력: "미끄러움" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
9 |
(wh_main_skill_all_spy_campaign_harassment) 괴롭힘 농락과 괴롭힘에 능통하여 적이 성급하고 형편없는 결정을 내리도록 유도합니다. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 소모성 피해: 공성 방어시-3% (보유 지역의 군대) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 소모성 피해: 공성 방어시-8% (보유 지역의 군대) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 소모성 피해: 공성 방어시-15% (보유 지역의 군대) |
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10 |
(wh_main_skill_all_spy_self_elusive) 교묘한 회피자 "가만히 있으란 말이다, 이 자식아!" |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 근접 방어: +2 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 근접 방어: +5 (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 근접 방어: +9 (character_to_character_own) |
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11 |
(wh_main_skill_all_spy_campaign_inspector) 조사관 "모두 규정대로 진행해라. 상상도 못할 분께서 검열하러 올테니!" |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 모든 건물로 인한 수입: +3% (지역 지구) |
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2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 모든 건물로 인한 수입: +8% (지역 지구) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 모든 건물로 인한 수입: +15% (지역 지구) |
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12 |
(wh_main_skill_all_spy_self_precise_2) 정확성 표적의 목을 긋든, 심장에 비수를 꽂든, 이 자는 죽이는 법을 압니다! |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 무기 위력: +3% (character_to_character_own) |
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2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 무기 위력: +8% (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 무기 위력: +15% (character_to_character_own) |
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13 |
(wh_main_skill_all_spy_campaign_despoiler) 강탈자 카오스의 군대만 오염과 파괴를 일으킬 수 있는 것은 아닙니다. |
1 |
[[col:yellow]]잠입 행동: 수입 -3% 만큼 추가 변경 투입: 타국 영지 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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2 |
[[col:yellow]]잠입 행동: 수입 -8% 만큼 추가 변경 투입: 타국 영지 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
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3 |
[[col:yellow]]잠입 행동: 수입 -15% 만큼 추가 변경 투입: 타국 영지 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
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14 |
(wh_main_skill_all_spy_self_fleet-footed) 준족 적에게 보다 빨리 접근할 수 있는 준족을 가진 자입니다. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 속도: +3% (character_to_character_own) |
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2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 속도: +8% (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 속도: +15% (character_to_character_own) |
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15 |
(wh_main_skill_all_spy_campaign_infiltrator) 잠입자 보이지 않는 것은 막을 수 없지요. |
1 |
[[col:yellow]]벽 피해 행동: 성벽 피해 2 추가 대상: 타국 정착지 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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16 |
(wh_main_skill_all_spy_self_stalker) 추적자 "난 내 구슬같은 눈으로 염탐한다… 죽일 필요가 있는 것을." |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 인근 타 진영 군대 포착 확률: +7% (character_to_character_own) |
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17 |
(wh_main_skill_all_spy_campaign_watcher) 감시자 감시자는 감시 장소가 무엇이 달라졌는지 구분하고 위협을 제거할 수 있습니다. |
1 |
행동: [[col:yellow]]감시 대상: 자국 군대 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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2 |
행동: [[col:yellow]]감시 대상: 자국 군대 [[col:yellow]]방어 행동: 적 [[img:icon_hero]][[/img]]영웅 성공 확률 -3% 만큼 추가 변경 대상: 자국 군대 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
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3 |
행동: [[col:yellow]]감시 대상: 자국 군대 [[col:yellow]]방어 행동: 적 [[img:icon_hero]][[/img]]영웅 성공 확률 -8% 만큼 추가 변경 대상: 자국 군대 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
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18 |
(wh_main_skill_all_spy_self_opportunist) 기회주의자 전투에서 항상 틈이나 기회를 노립니다. 칼을 꽂을 수 있는 빈틈을… |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 돌격 보너스: +2 (character_to_character_own) |
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2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 돌격 보너스: +5 (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 돌격 보너스: +9 (character_to_character_own) |
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19 |
(wh_main_skill_all_spy_campaign_misdirector) 거짓 지시 적을 이간질하고 혼란시켜 엉뚱한 길로 가게 하거나 판단을 흐리게 합니다. |
1 |
[[col:yellow]]군대 저지 행동: 이동 거리 -3% 만큼 추가 변경 대상: 타국 군대 [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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2 |
[[col:yellow]]군대 저지 행동: 이동 거리 -8% 만큼 추가 변경 대상: 타국 군대 [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
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3 |
[[col:yellow]]군대 저지 행동: 이동 거리 -15% 만큼 추가 변경 대상: 타국 군대 [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
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20 |
(wh_main_skill_all_spy_self_counter-striker_2) 반격자 상대가 강하게 공격할 수록 빈틈이 커서 반격하기 쉽습니다. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 근접 공격: +2 (character_to_character_own) |
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2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 근접 공격: +5 (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 근접 공격: +9 (character_to_character_own) |
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21 |
(wh_main_skill_all_spy_campaign_propagandist) 선전꾼 지역민이 인지하여 고무되거나 겁을 먹고 행동을 취합니다. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) [[img:icon_corruption_vmp]][[/img]]뱀파이어 및[[img:icon_corruption_chs]][[/img]]카오스 오염 감소: +1 (지역 영지) |
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2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) [[img:icon_corruption_vmp]][[/img]]뱀파이어 및[[img:icon_corruption_chs]][[/img]]카오스 오염 감소: +2 (지역 영지) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) [[img:icon_corruption_vmp]][[/img]]뱀파이어 및[[img:icon_corruption_chs]][[/img]]카오스 오염 감소: +3 (지역 영지) |
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22 |
(wh_main_skill_all_spy_self_survivalist_2) 생존 전문가 "적의 공포, 진창에 쏟아지는 적의 피, 난 이런 맛에 살지." |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 생명력: +3% (character_to_character_own) |
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2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 생명력: +8% (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 생명력: +15% (character_to_character_own) |
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23 |
(wh_main_skill_all_spy_campaign_bodyguard) 경호원 실패가 용납되지 않는 명예로운 임무입니다. |
1 |
적 영웅 행동 성공 확률: -3% (적 지역의 캐릭터) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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2 |
적 영웅 행동 성공 확률: -8% (적 지역의 캐릭터) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
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3 |
적 영웅 행동 성공 확률: -15% (적 지역의 캐릭터) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
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24 |
(wh_main_skill_all_spy_self_cornered_rat) 궁지에 몰린 쥐 이 놈을 몰아넣지 마십시오. 궁지에 몰리면 잃을 것이 없는 놈입니다. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) 리더쉽: +2 (character_to_character_own) |
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2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) 리더쉽: +5 (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) 리더쉽: +9 (character_to_character_own) |
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스파이 영웅 기술 (22) (Background Skills) | |||||
No. | Skill | Name | Level | Unlocked at Rank | Effects |
25 |
(wh_main_skill_innate_all_blind) 눈먼 눈은 보이지 않지만, 다른 감각은 여전히 작동한다. |
1 |
근접 공격: +3 (general_to_character_own) 근접 방어: -3 (general_to_character_own) |
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26 |
(wh_main_skill_innate_all_boring) 따분한 "또 연설하라고? 좋아… 그걸 꼭… 장황하게 해야 하나?" |
1 |
작전 이동 범위: -5% (character_to_character_own) 모든 건물로 인한 수입: +5% (지역 영지) [HIDDEN] Adds the name "Lord of Droners" (character_to_character_own) [HIDDEN] Adds the name "Lord of Droners" (character_to_character_own) [HIDDEN] Adds the name "Lord of Droners" (character_to_character_own) [HIDDEN] Adds the name "Lord of Droners" (character_to_character_own) [HIDDEN] Adds the name "Lord of Droners" (character_to_character_own) [HIDDEN] Adds the name "Lord of Droners" (character_to_character_own) |
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27 |
(wh_main_skill_innate_all_irresolute) 결단력이 없는 "우유부단에 발목을 잡히는 것은 적에게 이점을 내주는 것이다." |
1 |
작전 이동 범위: +5% (character_to_character_own) 건설 비용: 모든 건물에 +4% (지역 지구) |
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28 |
(wh_main_skill_innate_all_magnanimous) 관대한 "승리는 오롯이 나만의 것이 아니다. 우리가 모두 이 영광을 함께 한다." |
1 |
모든 건물로 인한 수입: +5% (지역 지구) |
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29 |
(wh_main_skill_innate_all_maimed_arm) 팔이 불구인 "이 자는 무방비입니다." |
1 |
근접 공격: -6 (character_to_character_own) 근접 방어: +3 ([[img:icon_general]][[/img]]장수의 군대) |
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30 |
(wh_main_skill_innate_all_maimed_leg) 다리가 불구인 "아니, 취한 게 아니야. 만취한 거지." |
1 |
속도: -15% (character_to_character_own) 리더쉽: +3 ([[img:icon_general]][[/img]]장수의 군대) |
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31 |
(wh_main_skill_innate_all_melancholic) 침울한 "어째서 외롭다는 거지? 그대는 왕, 황제, 챔피언이 아니던가?" |
1 |
영웅 자기방어:공격자에게 상처를 입힐 확률 -5% (character_to_character_own) {{tr:public_order}}: -1 (지역 적 영지) |
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32 |
(wh_main_skill_innate_all_phlegmatic) 침착한 차분한 존재는 솜씨가 일관성이 있긴 하지… 하지만 불안하기도 하다. |
1 |
작전 시선: +5% (character_to_character_own) {{tr:public_order}}: +1 (지역 영지) |
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33 |
(wh_main_skill_innate_all_sanguine) 낙관적인 확신에 찬 분위기는 추종자에게 큰 자신감을 불어넣습니다. |
1 |
적 영웅 행동 성공 확률: -3% (character_to_character_own) 근접 공격: +5 (character_to_character_own) |
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34 |
(wh_main_skill_innate_all_scar_disfiguring) 흉측한 흉터가 있는 저런 추한 흉터는 항상 기억에 남습니다. |
1 |
적 리더쉽: -3 (지역 지구) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) |
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35 |
(wh_main_skill_innate_all_scar_distinguishing) 흉터가 뚜렷하게 드러난 영웅다운 업적의 베테랑이 틀림없다. |
1 |
적 리더쉽: -2 (지역 지구) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) |
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36 |
(wh_main_skill_innate_all_sneaky) 교활한 은밀히 어둠에 숨어 살금살금 추적하는 것은 놈들의 교활한 본성이다. |
1 |
영웅 행동 성공 확률: +5% (character_to_character_own) |
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37 |
(wh_main_skill_innate_all_choleric) 다혈질인 가슴 속의 분노가 코른의 불길처럼 뜨거운가요? |
1 |
근접 공격: +5 (character_to_character_own) |
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38 |
(wh_main_skill_innate_all_stupid) 우둔한 지성이 리버 트롤 수준이다. |
1 |
돌격 보너스: +10% (character_to_character_own) |
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39 |
(wh_main_skill_innate_all_uncompromising) 타협이란 없는 결단력이 있다고 할 수도 있겠지만, 타협하지 않는다는 것은 장점이자 약점이기도 합니다. |
1 |
영웅 자기방어:공격자에게 상처를 입힐 확률 +10% (character_to_character_own) |
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40 |
(wh_main_skill_innate_all_clumsy) 서투른 차라리 술 취한 오거가 이 자보다는 똑바로 걸을 겁니다. |
1 |
무기 위력: +10% (character_to_character_own) |
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41 |
(wh_main_skill_innate_all_deformed) 기형아 선천적인 기형이든 파멸의 권능의 산물이든 육신이라는 감옥 안에는 명예가 있다. |
1 |
적 리더쉽: -2 (지역 지구) |
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42 |
(wh_main_skill_innate_all_easily_deceived) 쉬 속는 "젠취께서 널 즐겁게 가지고 노실 거다, 꼭두각시!" |
1 |
적 영웅 행동 성공 확률: +2% (character_to_character_own) |
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43 |
(wh_main_skill_innate_all_easily_distracted) 쉬 산만해지는 "봐라! 저기다. 스노틀링이 엉덩이를 까고 있어!" |
1 |
작전 이동 범위: -7% (character_to_character_own) 리더쉽: +2 (character_to_character_own) |
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44 |
(wh_main_skill_innate_all_easily_trapped) 쉬 함정에 빠지는 바보를 속이는 건 간단하다. 왕을 속이는 건… 더 간단할 수도. |
1 |
적 영웅 행동 성공 확률: +3% (character_to_character_own) |
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45 |
(wh_main_skill_innate_all_honourable) 고결한 명예가 전부다! |
1 |
리더쉽: +10 (character_to_character_own) |
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46 |
(wh_main_skill_innate_all_intelligent) 똑똑한 지금 같은 피와 전쟁의 시대엔 지성이란 덕목은 과소평가 당하지. |
1 |
영웅 자기방어:공격자에게 상처를 입힐 확률 +5% (character_to_character_own) 매복 방어 확률: +10% ([[img:icon_general]][[/img]]장수의 군대) [HIDDEN] Adds the name "the Astute" (character_to_character_own) [HIDDEN] Adds the name "the Astute" (character_to_character_own) [HIDDEN] Adds the name "the Astute" (character_to_character_own) [HIDDEN] Adds the name "the Astute" (character_to_character_own) [HIDDEN] Adds the name "the Astute" (character_to_character_own) [HIDDEN] Adds the name "the Astute" (character_to_character_own) |
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