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Собрание Хаоса Фракция
Собрание Хаоса PH - GoreBull Skills
Неутомимое стадо I
Боевое стадо бросается вперед с яростным ревом и клацаньем челюстей. Против его натиска не устоит никто.Skill Name Неутомимое стадо I |
Skill Key wh_dlc03_skill_bst_champion_offensive_1 |
Skill Node Set Key wh_dlc03_skill_node_set_bst_gorebull |
Unlocked at Rank Rank 0 |
is Background Skill False |
is Female Background Skill False |
is Male Only Background Skill False |
Background Weighting 0 |
Level 2
Unlocked at Rank
Заменяет "Неутомимое стадо I" (character_to_character_own)
Постоянная способность: "Неутомимое стадо II" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Постоянная способность: "Неутомимое стадо II" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own)
Level 3
Unlocked at Rank
Заменяет "Неутомимое стадо II" (character_to_character_own)
Постоянная способность: "Неутомимое стадо III" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Постоянная способность: "Неутомимое стадо III" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own)
Level 1
Unlocked at Rank
Постоянная способность: "Неутомимое стадо I" (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own)
[HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own)
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