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The Empire Faction
The Empire Skills
PH - BeastLord Skills
PH - BeastLord Skills
Presence of Morrslieb
(wh_dlc03_skill_bst_lord_presence_of_morrslieb)
(wh_dlc03_skill_bst_lord_presence_of_morrslieb)
Gargantuan Hooves
(wh_dlc03_skill_bst_lord_gargantian_hooves)
(wh_dlc03_skill_bst_lord_gargantian_hooves)
Primeval Rage
(wh_dlc03_skill_bst_lord_primal_fury)
(wh_dlc03_skill_bst_lord_primal_fury)
Razorgor Chariot
(wh_dlc03_skill_bst_beastlord_unique_razorgor)
(wh_dlc03_skill_bst_beastlord_unique_razorgor)
Beastlord's Lash
(wh_dlc03_skill_bst_lord_ramshackled_contraptions)
(wh_dlc03_skill_bst_lord_ramshackled_contraptions)
Feasting Upon Man
(wh_dlc03_skill_bst_lord_feasting_upon_man)
(wh_dlc03_skill_bst_lord_feasting_upon_man)
Devastating Charge
(wh_main_skill_all_all_self_devastating_charge)
(wh_main_skill_all_all_self_devastating_charge)
Man-Bane
(wh_dlc03_skill_bst_lord_man_bane)
(wh_dlc03_skill_bst_lord_man_bane)
Deadly Onslaught
(wh_dlc03_skill_bst_all_self_deadly_onslaught)
(wh_dlc03_skill_bst_all_self_deadly_onslaught)
Gathering of Beasts
(wh_dlc03_skill_bst_lord_gathering_of_beasts)
(wh_dlc03_skill_bst_lord_gathering_of_beasts)
Blood Lust
(wh_dlc03_skill_bst_lord_self_blood_lust)
(wh_dlc03_skill_bst_lord_self_blood_lust)
Fuelled by Blood
(wh_dlc03_skill_bst_lord_fuelled_by_blood)
(wh_dlc03_skill_bst_lord_fuelled_by_blood)
Blessed by Evil
(wh_dlc03_skill_bst_lord_blessed_by_evil)
(wh_dlc03_skill_bst_lord_blessed_by_evil)
Thick-Skinned
(wh_main_skill_all_all_self_thick-skinned)
(wh_main_skill_all_all_self_thick-skinned)
Crown of Horns
(wh_dlc03_skill_bst_lord_crown_of_horns)
(wh_dlc03_skill_bst_lord_crown_of_horns)
Leader of the Raucous Host
(wh_dlc03_skill_bst_leader_of_the_raucous_host)
(wh_dlc03_skill_bst_leader_of_the_raucous_host)
Dark Apothecary
(wh_main_skill_chs_lord_campaign_dark_apothecary)
(wh_main_skill_chs_lord_campaign_dark_apothecary)
Primal Instincts
(wh_dlc03_skill_bst_lord_primal_insticts)
(wh_dlc03_skill_bst_lord_primal_insticts)
Shadow Hide
(wh_dlc03_skill_bst_all_unique_shadow_hide)
(wh_dlc03_skill_bst_all_unique_shadow_hide)
Unrelenting Savagery
(wh_dlc03_skill_bst_lord_unrelenting_savagery)
(wh_dlc03_skill_bst_lord_unrelenting_savagery)
Ruination
(wh_main_skill_chs_lord_campaign_ruination)
(wh_main_skill_chs_lord_campaign_ruination)
Hatred of Man
(wh_dlc03_skill_bst_lord_hatred_of_man)
(wh_dlc03_skill_bst_lord_hatred_of_man)
Slug-Skin
(wh_dlc03_skill_bst_lord_slug_skin)
(wh_dlc03_skill_bst_lord_slug_skin)
Call of Violence
(wh_dlc03_skill_bst_lord_call_of_violence)
(wh_dlc03_skill_bst_lord_call_of_violence)
Unholy Resilience
(wh_dlc03_skill_bst_lord_campaign_unholy_resilience)
(wh_dlc03_skill_bst_lord_campaign_unholy_resilience)
Banquet of Flesh
(wh_dlc03_skill_bst_lord_banquet_of_flesh)
(wh_dlc03_skill_bst_lord_banquet_of_flesh)
Rune of the True Beast
(wh_dlc03_skill_bst_lord_rune_of_the_true_beast)
(wh_dlc03_skill_bst_lord_rune_of_the_true_beast)
Voice of the Dark Gods
(wh_main_skill_chs_lord_battle_voice_of_the_dark_gods)
(wh_main_skill_chs_lord_battle_voice_of_the_dark_gods)
Lightning Strike
(wh_main_skill_all_lord_campaign_lightning_strike)
(wh_main_skill_all_lord_campaign_lightning_strike)
Savage Beast
(wh_dlc03_skill_bst_lord_savage_beast)
(wh_dlc03_skill_bst_lord_savage_beast)
Fury of the Herd
(wh_dlc03_skill_bst_lord_soul_eater)
(wh_dlc03_skill_bst_lord_soul_eater)
Corruption
(wh_dlc03_skill_bst_lord_campaign_corruption)
(wh_dlc03_skill_bst_lord_campaign_corruption)
Unnatural Thirst
(wh_dlc03_skill_bst_lord_unnatural_thirst)
(wh_dlc03_skill_bst_lord_unnatural_thirst)
Freakish Mutations
(wh_main_skill_chs_lord_battle_freakish_mutations)
(wh_main_skill_chs_lord_battle_freakish_mutations)
Children of Chaos
(wh_dlc03_skill_bst_lord_children_of_chaos)
(wh_dlc03_skill_bst_lord_children_of_chaos)
Indomitable
(wh_main_skill_all_all_self_indomitable)
(wh_main_skill_all_all_self_indomitable)
Mage Hunter
(wh_dlc03_skill_bst_lord_mage_hunter)
(wh_dlc03_skill_bst_lord_mage_hunter)
Foul Premonitions
(wh_dlc03_skill_bst_lord_foul_premonitions)
(wh_dlc03_skill_bst_lord_foul_premonitions)
Prized Horns
(wh_dlc03_skill_bst_lord_prized_horns)
(wh_dlc03_skill_bst_lord_prized_horns)
PH - BeastLord Skills (Background Skills)
Blind
(wh_main_skill_innate_all_blind)
(wh_main_skill_innate_all_blind)
Honourable
(wh_main_skill_innate_all_honourable)
(wh_main_skill_innate_all_honourable)
Humble
(wh_main_skill_innate_all_humble)
(wh_main_skill_innate_all_humble)
Intelligent
(wh_main_skill_innate_all_intelligent)
(wh_main_skill_innate_all_intelligent)
Irresolute
(wh_main_skill_innate_all_irresolute)
(wh_main_skill_innate_all_irresolute)
Maimed Arm
(wh_main_skill_innate_all_maimed_arm)
(wh_main_skill_innate_all_maimed_arm)
Maimed Leg
(wh_main_skill_innate_all_maimed_leg)
(wh_main_skill_innate_all_maimed_leg)
Melancholic
(wh_main_skill_innate_all_melancholic)
(wh_main_skill_innate_all_melancholic)
Military Heritage
(wh_main_skill_innate_all_military_heritage)
(wh_main_skill_innate_all_military_heritage)
Blood Feud
(wh_main_skill_innate_all_blood_feud)
(wh_main_skill_innate_all_blood_feud)
Phlegmatic
(wh_main_skill_innate_all_phlegmatic)
(wh_main_skill_innate_all_phlegmatic)
Sanguine
(wh_main_skill_innate_all_sanguine)
(wh_main_skill_innate_all_sanguine)
Disfiguring Scar
(wh_main_skill_innate_all_scar_disfiguring)
(wh_main_skill_innate_all_scar_disfiguring)
Distinguishing Scar
(wh_main_skill_innate_all_scar_distinguishing)
(wh_main_skill_innate_all_scar_distinguishing)
Stupid
(wh_main_skill_innate_all_stupid)
(wh_main_skill_innate_all_stupid)
Uncompromising
(wh_main_skill_innate_all_uncompromising)
(wh_main_skill_innate_all_uncompromising)
Boring
(wh_main_skill_innate_all_boring)
(wh_main_skill_innate_all_boring)
Charismatic
(wh_main_skill_innate_all_charismatic)
(wh_main_skill_innate_all_charismatic)
Choleric
(wh_main_skill_innate_all_choleric)
(wh_main_skill_innate_all_choleric)
Misshapen
(wh_main_skill_innate_all_deformed)
(wh_main_skill_innate_all_deformed)
Easily Deceived
(wh_main_skill_innate_all_easily_deceived)
(wh_main_skill_innate_all_easily_deceived)
Easily Distracted
(wh_main_skill_innate_all_easily_distracted)
(wh_main_skill_innate_all_easily_distracted)
Easily Trapped
(wh_main_skill_innate_all_easily_trapped)
(wh_main_skill_innate_all_easily_trapped)
PH - BeastLord Skills (39) | |||||
---|---|---|---|---|---|
No. | Skill | Name | Level | Unlocked at Rank | Effects |
1 |
(wh_dlc03_skill_bst_lord_presence_of_morrslieb) Presence of Morrslieb The great green orb hangs ominously in the sky above, its followers driven to acts of madness and depravity. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Character's aura leadership effect: +5 (character_to_character_own) |
||
2 |
(wh_dlc03_skill_bst_lord_gargantian_hooves) Gargantuan Hooves The ground shakes. The earth moves. The spirit trembles. The Beastman comes. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Campaign movement range: +10% (character_to_character_own) |
||
3 |
(wh_dlc03_skill_bst_lord_primal_fury) Primeval Rage With a base howl, the beast radiates strength and power, a warning to his enemies that death is coming. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee attack: +2 (character_to_character_own) |
||
4 |
(wh_dlc03_skill_bst_beastlord_unique_razorgor) Razorgor Chariot Those strong enough to tame the powerful, unruly Razorgors can harness them to chariots. |
1 | 14 |
Mount: Razorgor Chariot (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
|
5 |
(wh_dlc03_skill_bst_lord_ramshackled_contraptions) Beastlord's Lash No beast can truly be controlled, but these desperate contrivances bring the smallest semblance of order. |
1 |
Charge bonus: +2 for Ungor units ([[img:icon_general]][[/img]]Lord's army) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 |
Charge bonus: +5 for Ungor units ([[img:icon_general]][[/img]]Lord's army) |
||||
3 |
Charge bonus: +9 for Ungor units ([[img:icon_general]][[/img]]Lord's army) |
||||
6 |
(wh_dlc03_skill_bst_lord_feasting_upon_man) Feasting Upon Man For those who face the warherd, a fate worse than death awaits their salivating jaws and unremitting bloodlust. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Income from raiding: +3% ([[img:icon_general]][[/img]]Lord's army) |
||
2 |
Income from raiding: +8% ([[img:icon_general]][[/img]]Lord's army) Income from razing settlements: +3% (character_to_character_own) |
||||
3 |
Income from raiding: +15% ([[img:icon_general]][[/img]]Lord's army) Income from razing settlements: +8% (character_to_character_own) |
||||
7 |
(wh_main_skill_all_all_self_devastating_charge) Devastating Charge Some creatures charge home with such fury that the very ground shakes beneath their feet. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Charge bonus: +6 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Charge bonus: +16 (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Charge bonus: +30 (character_to_character_own) |
||||
8 |
(wh_dlc03_skill_bst_lord_man_bane) Man-Bane The world of man will fall at the Beastlord's hand, with every glittering city reduced to rubble and despair. |
1 | 4 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee attack: +4 (character_to_character_own) |
|
2 |
Melee attack: +10 (character_to_character_own) |
||||
3 |
Melee attack: +18 (character_to_character_own) |
||||
9 |
(wh_dlc03_skill_bst_all_self_deadly_onslaught) Deadly Onslaught |
1 |
Ability: "Deadly Onslaught" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
10 |
(wh_dlc03_skill_bst_lord_gathering_of_beasts) Gathering of Beasts When the warherd gathers, there is much feasting, debauchery, and revelling in mania and depravity. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Horde recruitment capacity: +1 (general_to_force_own_unseen) |
||
11 |
(wh_dlc03_skill_bst_lord_self_blood_lust) Blood Lust "The blood is the prize. The blood is the prize! THE BLOOD IS THE PRIZE!" |
1 |
Ability: "Blood Lust" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
12 |
(wh_dlc03_skill_bst_lord_fuelled_by_blood) Fuelled by Blood Even when not feasting, the Beastmen taste blood on their lips, smell it on their fur, and want for more. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Vigour loss reduction: Small ([[img:icon_general]][[/img]]Lord's army) |
||
3 |
Vigour loss reduction: Large ([[img:icon_general]][[/img]]Lord's army) |
||||
2 |
Vigour loss reduction: Medium ([[img:icon_general]][[/img]]Lord's army) |
||||
13 |
(wh_dlc03_skill_bst_lord_blessed_by_evil) Blessed by Evil Unknowingly, the Beastmen serve their dark and Ruinous Gods, who in turn bless their every action. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Recruitment cost: -3% ([[img:icon_general]][[/img]]Lord's army) Upkeep: -3% for all units ([[img:icon_general]][[/img]]Lord's army) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Recruitment cost: -8% ([[img:icon_general]][[/img]]Lord's army) Upkeep: -8% for all units ([[img:icon_general]][[/img]]Lord's army) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Recruitment cost: -15% ([[img:icon_general]][[/img]]Lord's army) Upkeep: -15% for all units ([[img:icon_general]][[/img]]Lord's army) |
||||
14 |
(wh_main_skill_all_all_self_thick-skinned) Thick-Skinned Creatures with tough hides or some kind of natural armour are tough nuts to crack - even a powerful attack may fall foul of their thick-skin. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Armour: +3 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Armour: +8 (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Armour: +15 (character_to_character_own) |
||||
15 |
(wh_dlc03_skill_bst_lord_crown_of_horns) Crown of Horns Lordship to the mighty! Power to the strong! Obedience is earned through bloody victory! |
1 | 6 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Leadership: +2 (character_to_character_own) Character's aura leadership effect: +2 (character_to_character_own) |
|
2 |
Leadership: +5 (character_to_character_own) Character's aura leadership effect: +5 (character_to_character_own) |
||||
3 |
Leadership: +9 (character_to_character_own) Character's aura leadership effect: +9 (character_to_character_own) |
||||
16 |
(wh_dlc03_skill_bst_leader_of_the_raucous_host) Leader of the Raucous Host At the head of the warherd, he whips his followers into a frothing furore, then unleashes them upon the enemy. |
1 |
Melee attack: +3 for Ungor Herd and Ungor Spearmen Herd units ([[img:icon_general]][[/img]]Lord's army) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 |
Melee attack: +6 for Ungor Herd and Ungor Spearmen Herd units ([[img:icon_general]][[/img]]Lord's army) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
||||
3 |
Melee attack: +9 for Ungor Herd and Ungor Spearmen Herd units ([[img:icon_general]][[/img]]Lord's army) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
||||
17 |
(wh_main_skill_chs_lord_campaign_dark_apothecary) Dark Apothecary The Dark Apothecaries mix their fell unguents, ensuring those that can continue to serve. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Attrition: -3% casualties suffered from all attrition ([[img:icon_general]][[/img]]Lord's army) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Attrition: -8% casualties suffered from all attrition ([[img:icon_general]][[/img]]Lord's army) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Attrition: -15% casualties suffered from all attrition ([[img:icon_general]][[/img]]Lord's army) |
||||
18 |
(wh_dlc03_skill_bst_lord_primal_insticts) Primal Instincts The desire to wreak havoc is innate, brought about not by choice but by sheer force of being. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee defence: +2 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Melee defence: +5 (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Melee defence: +9 (character_to_character_own) |
||||
19 |
(wh_dlc03_skill_bst_all_unique_shadow_hide) Shadow Hide Chaos smiles upon them, granting unnatural and heretical defence against mortal machinations. |
1 | 7 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Missile resistance: 10% (character_to_character_own) |
|
20 |
(wh_dlc03_skill_bst_lord_unrelenting_savagery) Unrelenting Savagery The Beastman delights in constant fighting; in vicious, ceaseless brutality. It gives him purpose. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Charge bonus: +3% for cavalry units ([[img:icon_general]][[/img]]Lord's army) |
||
2 |
Charge bonus: +6% for cavalry units ([[img:icon_general]][[/img]]Lord's army) Melee attack: +7 for cavalry units ([[img:icon_general]][[/img]]Lord's army) |
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3 |
Charge bonus: +10% for cavalry units ([[img:icon_general]][[/img]]Lord's army) Melee attack: +12 for cavalry units ([[img:icon_general]][[/img]]Lord's army) |
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21 |
(wh_main_skill_chs_lord_campaign_ruination) Ruination "This stinking mortal Hold will fall, my masters have foreseen it. Bring them ruin!" |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Enemy siege holdout time: -1 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Attrition suffered by defender: +10% when laying siege (local region) Enemy siege holdout time: -2 (character_to_character_own) |
||||
3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Attrition suffered by defender: +15% when laying siege (local region) Enemy siege holdout time: -3 (character_to_character_own) |
||||
22 |
(wh_dlc03_skill_bst_lord_hatred_of_man) Hatred of Man The Beastman's fury stretches back before most can remember - they pursue their hatred with single-minded zeal. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee attack: +2 (character_to_character_own) |
||
2 |
Melee attack: +5 (character_to_character_own) |
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3 |
Melee attack: +9 (character_to_character_own) |
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23 |
(wh_dlc03_skill_bst_lord_slug_skin) Slug-Skin The Ruinous Powers grant many gifts to their obedient servants; mutant disfigurements of flesh and might. |
1 | 9 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Weapon strength: +6% ([[img:icon_general]][[/img]]Lord's army) |
|
2 |
Weapon strength: +13% ([[img:icon_general]][[/img]]Lord's army) |
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3 |
Weapon strength: +20% ([[img:icon_general]][[/img]]Lord's army) |
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24 |
(wh_dlc03_skill_bst_lord_call_of_violence) Call of Violence "We feel it. We all feel it. The pull to war. The tug of battle. The NEED to kill." |
1 |
Ability: "Call of Violence" (character_to_character_own) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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25 |
(wh_dlc03_skill_bst_lord_campaign_unholy_resilience) Unholy Resilience This willing servant of the Ruinous Powers has a resilience that is beyond any mortal measure. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Wound recovery time: -1 (character_to_character_own) |
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26 |
(wh_dlc03_skill_bst_lord_banquet_of_flesh) Banquet of Flesh The stench of raw, rotten meat causes others to balk, but the warherd revels in the flesh and brawn. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Speed: +15% (character_to_character_own) Charge bonus: +30 (character_to_character_own) |
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27 |
(wh_dlc03_skill_bst_lord_rune_of_the_true_beast) Rune of the True Beast Carved into this battered and dishevelled stone is the mark of violent rage and sanguine desire. |
1 | 11 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee defence: +2 (character_to_character_own) |
|
2 |
Melee defence: +5 (character_to_character_own) |
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3 |
Melee defence: +9 (character_to_character_own) |
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28 |
(wh_main_skill_chs_lord_battle_voice_of_the_dark_gods) Voice of the Dark Gods This Lord speaks with a dread booming voice - a gift from his Dark Masters to ensure obedience. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Aura size: +10% (character_to_character_own) |
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2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Aura size: +20% (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Aura size: +40% (character_to_character_own) |
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29 |
(wh_main_skill_all_lord_campaign_lightning_strike) Lightning Strike "The time to strike is now!" |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Enables lightning strike battles when reinforcements are present (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Enables lightning strike battles when reinforcements are present (character_to_character_own) Reinforcement range: +10% ([[img:icon_general]][[/img]]Lord's army) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Enables lightning strike battles when reinforcements are present (character_to_character_own) Reinforcement range: +20% ([[img:icon_general]][[/img]]Lord's army) |
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30 |
(wh_dlc03_skill_bst_lord_savage_beast) Savage Beast A snorting, hulking mass of blood-matted, mud-encrusted, sanguine-soaked fur - the Beastman is a terror to all. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Weapon strength: +6% (character_to_character_own) |
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2 |
Weapon strength: +16% (character_to_character_own) |
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3 |
Weapon strength: +30% (character_to_character_own) |
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31 |
(wh_dlc03_skill_bst_lord_soul_eater) Fury of the Herd A summons to war in which all are drawn into the cacophonous charge; glory or sanguine death is the prize. |
2 |
Charge bonus: +5 for Gor Herd and Bestigor Herd units ([[img:icon_general]][[/img]]Lord's army) Melee attack: +7 for Gor Herd and Bestigor Herd units ([[img:icon_general]][[/img]]Lord's army) [HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) |
||
3 |
Charge bonus: +10 for Gor Herd and Bestigor Herd units ([[img:icon_general]][[/img]]Lord's army) Melee attack: +12 for Gor Herd and Bestigor Herd units ([[img:icon_general]][[/img]]Lord's army) [HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) |
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1 |
Melee attack: +3 for Gor Herd and Bestigor Herd units ([[img:icon_general]][[/img]]Lord's army) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
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32 |
(wh_dlc03_skill_bst_lord_campaign_corruption) Corruption With the servants of Chaos comes the corruption - as the landscape twists, this one speeds the transformation. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Chaos corruption: +1 (local province) |
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2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Chaos corruption: +2 (local province) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Chaos corruption: +4 (local province) |
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33 |
(wh_dlc03_skill_bst_lord_unnatural_thirst) Unnatural Thirst It is never enough. The food, the drink, the slaughter. It is never, ever enough. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Hit Points: +6% (character_to_character_own) |
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2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Hit Points: +16% (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Hit Points: +30% (character_to_character_own) |
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34 |
(wh_main_skill_chs_lord_battle_freakish_mutations) Freakish Mutations Mutations awarded by the Chaos Gods to their followers may look horrific to southerners, but such gifts are prized. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee attack: +3 for war beasts, monstrous infantry, and Giant units ([[img:icon_general]][[/img]]Lord's army) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Melee attack: +7 for war beasts, monstrous infantry, and Giant units ([[img:icon_general]][[/img]]Lord's army) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Melee attack: +12 for war beasts, monstrous infantry, and Giant units ([[img:icon_general]][[/img]]Lord's army) |
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35 |
(wh_dlc03_skill_bst_lord_children_of_chaos) Children of Chaos They bray beneath the weird, green moon, and do their perverse, grim butchery in the name of the heretical Gods. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Horde Growth: +2 ([[img:icon_general]][[/img]]Lord's army) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Horde Growth: +5 ([[img:icon_general]][[/img]]Lord's army) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Horde Growth: +9 ([[img:icon_general]][[/img]]Lord's army) |
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36 |
(wh_main_skill_all_all_self_indomitable) Indomitable The iron will and indomitable presence of this leader ensures that his followers will remain steadfast against the peril they face. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Leadership: +2 (character_to_character_own) |
||
2 |
[HIDDEN] Enemy Hero action success chance: -2% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +2% (from skill) (character_to_character_own) Leadership: +5 (character_to_character_own) |
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3 |
[HIDDEN] Enemy Hero action success chance: -3% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +3% (from skill) (character_to_character_own) Leadership: +9 (character_to_character_own) |
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37 |
(wh_dlc03_skill_bst_lord_mage_hunter) Mage Hunter The stench of magic is palpable. No mage can stand in the midst of battle against the baying warherds. |
1 |
Ammunition: +3% for Cygor Units ([[img:icon_general]][[/img]]Lord's army) Reload time reduction: +5% for Cygor units ([[img:icon_general]][[/img]]Lord's army) [HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) |
||
2 |
Ammunition: +7% for Cygor Units ([[img:icon_general]][[/img]]Lord's army) Reload time reduction: +10% for Cygor units ([[img:icon_general]][[/img]]Lord's army) |
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3 |
Ammunition: +12% for Cygor Units ([[img:icon_general]][[/img]]Lord's army) Reload time reduction: +20% for Cygor units ([[img:icon_general]][[/img]]Lord's army) |
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38 |
(wh_dlc03_skill_bst_lord_foul_premonitions) Foul Premonitions Brought into this world by the cataclysm of Chaos, Beastmen are the very image of a dread future. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Ambush defence chance: +3% ([[img:icon_general]][[/img]]Lord's army) |
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2 |
Ambush defence chance: +8% ([[img:icon_general]][[/img]]Lord's army) Chance of intercepting an army using the Underway, beast-paths or Worldroots: +5% (character_to_character_own) |
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3 |
Ambush defence chance: +15% ([[img:icon_general]][[/img]]Lord's army) Chance of intercepting an army using the Underway, beast-paths or Worldroots: +10% (character_to_character_own) |
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39 |
(wh_dlc03_skill_bst_lord_prized_horns) Prized Horns He who locks horns with this master of the warherd does so at his own peril. |
1 |
[HIDDEN] Enemy Hero action success chance: -1% (from skill) (character_to_character_own) [HIDDEN] Hero action success chance: +1% (from skill) (character_to_character_own) Melee defence: +4 (character_to_character_own) |
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2 |
Melee defence: +10 (character_to_character_own) |
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3 |
Melee defence: +18 (character_to_character_own) |
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PH - BeastLord Skills (23) (Background Skills) | |||||
No. | Skill | Name | Level | Unlocked at Rank | Effects |
40 |
(wh_main_skill_innate_all_blind) Blind Although the eyes do not see, the other senses remain open. |
1 |
Melee attack: +3 (general_to_character_own) Melee defence: -3 (general_to_character_own) |
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41 |
(wh_main_skill_innate_all_honourable) Honourable Honour is everything! |
1 |
Leadership: +10 (character_to_character_own) |
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42 |
(wh_main_skill_innate_all_humble) Humble A humble creature, shamed by praise and thoughtful in their dealings. |
1 |
Aura size: +15% (character_to_character_own) |
||
43 |
(wh_main_skill_innate_all_intelligent) Intelligent In this age of blood and battle, intellect is an underrated gift. |
1 |
Hero self-defence: +5% chance of wounding aggressors (character_to_character_own) Ambush defence chance: +10% ([[img:icon_general]][[/img]]Lord's army) [HIDDEN] Adds the name "the Astute" (character_to_character_own) [HIDDEN] Adds the name "the Astute" (character_to_character_own) [HIDDEN] Adds the name "the Astute" (character_to_character_own) [HIDDEN] Adds the name "the Astute" (character_to_character_own) [HIDDEN] Adds the name "the Astute" (character_to_character_own) [HIDDEN] Adds the name "the Astute" (character_to_character_own) |
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44 |
(wh_main_skill_innate_all_irresolute) Irresolute "To be crippled by indecision is to give your enemies an advantage." |
1 |
Campaign movement range: +5% (character_to_character_own) Construction cost: +4% for all buildings (local region) |
||
45 |
(wh_main_skill_innate_all_maimed_arm) Maimed Arm "This one is armless, sir." |
1 |
Melee attack: -6 (character_to_character_own) Melee defence: +3 ([[img:icon_general]][[/img]]Lord's army) |
||
46 |
(wh_main_skill_innate_all_maimed_leg) Maimed Leg "No, not drunk, just legless." |
1 |
Speed: -15% (character_to_character_own) Leadership: +3 ([[img:icon_general]][[/img]]Lord's army) |
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47 |
(wh_main_skill_innate_all_melancholic) Melancholic "Why forlorn? Are you not a King, an Emperor - a champion?" |
1 |
Hero self-defence: -5% chance of wounding aggressors (character_to_character_own) {{tr:public_order}}: -1 (local enemy province) |
||
48 |
(wh_main_skill_innate_all_military_heritage) Military Heritage Born in battle, dragged up in war. |
1 |
Leadership: +2 when in foreign territory ([[img:icon_general]][[/img]]Lord's army) |
||
49 |
(wh_main_skill_innate_all_blood_feud) Blood Feud Only the blood of the wretch will settle this. |
1 |
Melee attack: +4 (character_to_character_own) Leadership: +6 (character_to_character_own) |
||
50 |
(wh_main_skill_innate_all_phlegmatic) Phlegmatic A calming presence can be a steadying hand… but also disquieting. |
1 |
Campaign line of sight: +5% (character_to_character_own) {{tr:public_order}}: +1 (local province) |
||
51 |
(wh_main_skill_innate_all_sanguine) Sanguine An assured air instils great confidence in your followers. |
1 |
Enemy Hero action success chance: -3% (character_to_character_own) Melee attack: +5 (character_to_character_own) |
||
52 |
(wh_main_skill_innate_all_scar_disfiguring) Disfiguring Scar Such an ugly scar is always memorable. |
1 |
Enemy leadership: -3 (local region) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) |
||
53 |
(wh_main_skill_innate_all_scar_distinguishing) Distinguishing Scar Clearly a veteran of some heroic deed. |
1 |
Enemy leadership: -2 (local region) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) [HIDDEN] Adds the name "the Scarred" (character_to_character_own) |
||
54 |
(wh_main_skill_innate_all_stupid) Stupid Shares the intellect of a River Troll. |
1 |
Charge bonus: +10% (character_to_character_own) |
||
55 |
(wh_main_skill_innate_all_uncompromising) Uncompromising Others may call it decisive, but being uncompromising can be a weakness as well as a strength. |
1 |
Hero self-defence: +10% chance of wounding aggressors (character_to_character_own) |
||
56 |
(wh_main_skill_innate_all_boring) Boring "Another speech? Very well… does it have to be so… lengthy?" |
1 |
Campaign movement range: -5% (character_to_character_own) Income from all buildings: +5% (local province) [HIDDEN] Adds the name "Lord of Droners" (character_to_character_own) [HIDDEN] Adds the name "Lord of Droners" (character_to_character_own) [HIDDEN] Adds the name "Lord of Droners" (character_to_character_own) [HIDDEN] Adds the name "Lord of Droners" (character_to_character_own) [HIDDEN] Adds the name "Lord of Droners" (character_to_character_own) [HIDDEN] Adds the name "Lord of Droners" (character_to_character_own) |
||
57 |
(wh_main_skill_innate_all_charismatic) Charismatic "We stand together! I promise I will not leave your side, brothers! Will you join me?" |
1 |
Character's aura leadership effect: +6 (character_to_character_own) |
||
58 |
(wh_main_skill_innate_all_choleric) Choleric Does a rage as hot as Khorne's burn within? |
1 |
Melee attack: +5 (character_to_character_own) |
||
59 |
(wh_main_skill_innate_all_deformed) Misshapen Deformed by birth or made by the Ruinous Powers, yet there is honour within the prison of flesh. |
1 |
Enemy leadership: -2 (local region) |
||
60 |
(wh_main_skill_innate_all_easily_deceived) Easily Deceived "Tzeentch will have so much fun with you, puppet!" |
1 |
Enemy Hero action success chance: +2% (character_to_character_own) |
||
61 |
(wh_main_skill_innate_all_easily_distracted) Easily Distracted "Look! Over there - a Snotling showing its arse!" |
1 |
Campaign movement range: -7% (character_to_character_own) Leadership: +2 (character_to_character_own) |
||
62 |
(wh_main_skill_innate_all_easily_trapped) Easily Trapped To trap a fool is easy; to trap a King… perhaps even easier. |
1 |
Enemy Hero action success chance: +3% (character_to_character_own) |
|
|
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