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Skull-takerz Skull-takerz Buildings

Leadership Buildings




Leadership

Boss' Tent
Boss' Tent
(wh_main_savage_boss_1)
Level 0
Boss' Shack
Boss' Shack
(wh_main_savage_boss_2)
Level 1
Leadership
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Boss' Tent Leadership Level 1
Boss' Tent
Goblin Big Bosses have a big tent, bigga than the lads’ tents with more skulls on it.
2 1500 Fightiness: +2 when in foreign territory (force_to_force_own)
2 Boss' Shack Leadership Level 2
Boss' Shack
A status symbol, a show of the Boss’ rising power and a place he can "ang me boots".
3 3000 Fightiness: +3 when in foreign territory (force_to_force_own)
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