Left Panel
巴托尼亚 Buildings
林地序列 Buildings
林地序列
伐木小屋
(wh_main_emp_resource_timber_1) Level 0 |
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林地序列 | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
林地序列 Level 1 伐木小屋 虽然对木材的需求总是源源不竭,但旧世界的森林可不怎么太平 |
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2 | 750 |
财政收入:100 (building_to_building_own) 木材资源产量:28方 (building_to_building_own) |
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2 |
林地序列 Level 2 木材工场 不经绳墨,木不为材 |
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3 | 1500 |
财政收入:150 (building_to_building_own) 木材资源产量:42方 (building_to_building_own) |
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3 |
林地序列 Level 3 木材放置场 砍伐的木材均堆积于此,进而销往各地 |
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4 | 2500 |
财政收入:200 (building_to_building_own) 木材资源产量:64方 (building_to_building_own) |
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