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Walls Buildings
Walls
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Ditches
(wh_main_grn_walls_1) Level 0 |
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Walls | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 | ![]() |
Walls Level 1 Ditches If a camp is "stayin’ put" Gobbos will be sent out to dig a ditch around it as a basic defence. |
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3 | 2500 |
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2 | ![]() |
Walls Level 2 Stakes Large stakes of pointy wood and other ramshackle defences of timber and bone are surpassingly effective. |
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4 | 5000 |
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3 | ![]() |
Walls Level 3 Big Walls A big wall is a good way of stopping an enemy from "gettin’ in". |
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5 | 7500 |
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