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Backstabbin' Tribe Faction
Backstabbin' Tribe Buildings
Minor Settlement Buildings
Minor Settlement
Minor Settlement | ||||||
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No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Minor Settlement Level 1 Ruined Dwarfhold Another ruined Karak now lies dormant, a vestige of some upstart's attempt to dominate Dwarf lands. |
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1 | 0 | |||||
2 |
Minor Settlement Level 2 Greenskin Hideout Smaller Greenskin tribes and gatherings rarely stay put, although they will seek out caves when they wish to keep "outta da way". |
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2 | 800 |
Grants 1 construction slot in the settlement (this_building) Income generated: 80 (building_to_building_own) Growth: +10 (region_to_province_own) |
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3 |
Minor Settlement Level 3 Greenskin Camp Orc and Goblin tribes are, in the main, nomadic, but will set up a large camp when the Boss wants to stop for a bit. |
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3 | 1600 |
Grants 2 construction slots in the settlement (this_building) Income generated: 120 (building_to_building_own) Growth: +20 (region_to_province_own) |
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4 |
Minor Settlement Level 4 Greenskin Burrows When the crap-pile gets too big and the horde of shiny stuff too large to shovel on a cart, it’s "time ta stop moving". |
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4 | 3200 |
Grants 3 construction slots in the settlement (this_building) Income generated: 160 (building_to_building_own) Growth: +30 (region_to_province_own) Local recruitment capacity: +1 (province_to_province_own) |
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