Left Panel
Bretonnia Faction
Bretonnia Buildings
Hostelry Buildings
Hostelry
Tap Room
(wh_main_brt_tavern_1) Level 0 |
|
Hostelry | ||||||
---|---|---|---|---|---|---|
No. | Building | Create Time | Create Cost | Effects | Garrison Units | Recruitable Units |
1 |
Hostelry Level 1 Tap Room Smaller taverns are often little more than rooms with kegs of ale stacked along one side of a hay-strewn floor. |
|||||
2 | 1500 |
{{tr:public_order}}: +2 (province_to_province_own) {{tr:public_order}}: +1 in your adjacent provinces (province_to_province_adjacent_unseen) |
||||
2 |
Hostelry Level 2 Tavern Man’s villages and towns across the Old World are dominated by taverns as much as any smithy or general store. |
|||||
3 | 3000 |
{{tr:public_order}}: +3 (province_to_province_own) {{tr:public_order}}: +2 in your adjacent provinces (province_to_province_adjacent_unseen) |
||||
3 |
Hostelry Level 3 Coaching Inn Coaching Inns are large establishments with rooms and stables, found on busy trade routes or in large town centres. |
|||||
4 | 4500 |
{{tr:public_order}}: +4 (province_to_province_own) {{tr:public_order}}: +3 in your adjacent provinces (province_to_province_adjacent_unseen) |
||||
4 |
Hostelry Level 4 Brothel What mysteries lie behind the curtain, what beauty behind the final breath of cloth? |
|||||
5 | 6000 |
Income generated: 50 (building_to_building_own) {{tr:public_order}}: +5 (province_to_province_own) {{tr:public_order}}: +4 in your adjacent provinces (province_to_province_adjacent_unseen) |
|
|
|