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Empire Faction
Empire Miragliano Level 5
Occupied Miragliano (City)
Cities are massive places, crammed with ramshackle buildings – all teeming with the stench of mankind.Those who do not eke out a living in the perilous countryside will most likely reside in the Empire’s cities. While you are safer within the city walls, they are far from being havens. Unscrupulous nobles, criminal Guilds, sinister neighbourhoods and many other dangers face the unwary in this unsettling urban landscape.
Miragliano
Building Name Occupied Miragliano (City) |
Level Name wh_main_special_settlement_miragliano_4_emp |
Building Chain Miragliano |
Building Level 5 |
Create Time 5 |
Create Cost 4800 |
Require Resource |
Effects
Grants 4 construction slots in the settlement (this_building)Income generated: 100 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +40 (region_to_province_own)
{{tr:public_order}}: +3 (province_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Recruitable Units
No Recruitable Units
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