Karaz-a-Karak
Rovine di Karaz-a-Karak (wh_main_special_settlement_karaz_a_karak_ruin) Karaz-a-Karak Level 0
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Karaz-a-Karak (insediamento minerario) (wh_main_special_settlement_karaz_a_karak_1_dwf) Karaz-a-Karak Level 1
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Karaz-a-Karak (avamposto) (wh_main_special_settlement_karaz_a_karak_2_dwf) Karaz-a-Karak Level 2
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Karaz-a-Karak (fortezza nanica) (wh_main_special_settlement_karaz_a_karak_3_dwf) Karaz-a-Karak Level 3
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Karaz-a-Karak (roccaforte nanica) (wh_main_special_settlement_karaz_a_karak_4_dwf) Karaz-a-Karak Level 4
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Karaz-a-Karak (Grande roccaforte) (wh_main_special_settlement_karaz_a_karak_5_dwf) Karaz-a-Karak Level 5
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![Karaz-a-Karak (insediamento minerario)](https://www.honga.net/totalwar/warhammer/images/warhammer/buildings/icons/dwarf_city_karaz_a_karak.png) |
Building Name Karaz-a-Karak (insediamento minerario) |
Level Name wh_main_special_settlement_karaz_a_karak_1_dwf |
Building Chain Karaz-a-Karak |
Building Level 2 |
Create Time 2 |
Create Cost 800 |
Require Resource |
Effects
![](https://www.honga.net/totalwar/warhammer/images/warhammer/campaign_ui/effect_bundles/construction.png)
Garantisce il seguente numero di slot per la costruzione nell’insediamento: 1 (this_building)
![](https://www.honga.net/totalwar/warhammer/images/warhammer/campaign_ui/effect_bundles/income.png)
Entrate derivanti da tutti gli edifici: +30% (tutte le regioni in questa provincia)
![](https://www.honga.net/totalwar/warhammer/images/warhammer/campaign_ui/effect_bundles/income.png)
Entrate derivanti da tutti gli edifici: +15% (tutte le regioni nelle province adiacenti)
![](https://www.honga.net/totalwar/warhammer/images/warhammer/campaign_ui/effect_bundles/icon_income_plus.png)
Introiti generati: 100 (building_to_building_own)
Aggiunge 2 turni di tempo di resistenza all’assedio per le capitali delle province (region_to_region_own)
![](https://www.honga.net/totalwar/warhammer/images/warhammer/campaign_ui/effect_bundles/growth.png)
Crescita: +10 (region_to_province_own)
![](https://www.honga.net/totalwar/warhammer/images/warhammer/campaign_ui/effect_bundles/public_order.png)
{{tr:public_order}}: +1 (province_to_province_own)
[HIDDEN] Placeholder (region_to_region_own)
Provides Garrison Army
Recruitable Units
No Recruitable Units