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Cult of Ulric Faction
Cult of Ulric Altdorf Level 4
Altdorf (Town)
The current capital of the Empire and seat of the Reikland Emperors. Altdorf is a large, cosmopolitan city-port full of wonders and danger.Altdorf
Building Name Altdorf (Town) |
Level Name wh_main_special_settlement_altdorf_3_emp |
Building Chain Altdorf |
Building Level 4 |
Create Time 4 |
Create Cost 3200 |
Require Resource |
Effects
Grants 3 construction slots in the settlement (this_building)[HIDDEN] (region_to_region_own)
Income from all buildings: +40% (all regions in this province)
Income from all buildings: +20% (all regions in adjacent provinces)
Income generated: 200 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +30 (region_to_province_own)
{{tr:public_order}}: +3 (province_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Mortar
(wh_main_emp_art_mortar)
Field Artillery
(wh_main_emp_art_mortar)
Field Artillery
Empire Knights
(wh_main_emp_cav_empire_knights)
Shock Cavalry
(wh_main_emp_cav_empire_knights)
Shock Cavalry
Crossbowmen
(wh_main_emp_inf_crossbowmen)
Missile Infantry
(wh_main_emp_inf_crossbowmen)
Missile Infantry
Greatswords
(wh_main_emp_inf_greatswords)
Melee Infantry
(wh_main_emp_inf_greatswords)
Melee Infantry
Halberdiers
(wh_main_emp_inf_halberdiers)
Spear Infantry
(wh_main_emp_inf_halberdiers)
Spear Infantry
Handgunners
(wh_main_emp_inf_handgunners)
Missile Infantry
(wh_main_emp_inf_handgunners)
Missile Infantry
Recruitable Units
No Recruitable Units
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