Left Panel
Rival Norse Tribe Faction
Rival Norse Tribe Walls Level 2
Skull-Laden Embankment
The fleshless faces of the dead stare out in warning to all enemies of the tribe.Skulls serve many functions for the fighting tribes of the north. Many Chieftains and Champions collect them as trophies, either adorning their own armour with the fleshless heads of their victims, or otherwise putting them on display in their plunder halls and treasure troves. The imagery of a man’s skull is also used decoratively by the Northmen to enhance the ferocious appearance of defensive fortifications. It’s not surprising that the tribes which enjoy the highest kill-counts in battle have the most skull-laden settlements of all.
Walls
Bloody Bulwark
(wh_main_nor_walls_1) Walls Level 0 |
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Building Name Skull-Laden Embankment |
Level Name wh_main_nor_walls_2 |
Building Chain Walls |
Building Level 2 |
Create Time 3 |
Create Cost 1500 |
Require Resource |
Effects
Melee defence: +7 when under siege (local armies)Leadership: +4 when under siege (local armies)
Provides Garrison Army
Marauder Chariot
(wh_main_nor_cav_chaos_chariot)
Chariot
(wh_main_nor_cav_chaos_chariot)
Chariot
Marauder Horsemen
(wh_main_nor_cav_marauder_horsemen_0)
Missile Cavalry
(wh_main_nor_cav_marauder_horsemen_0)
Missile Cavalry
Marauders
(wh_main_nor_inf_chaos_marauders_0)
Melee Infantry
(wh_main_nor_inf_chaos_marauders_0)
Melee Infantry
Marauders (Great Weapons)
(wh_main_nor_inf_chaos_marauders_1)
Melee Infantry
(wh_main_nor_inf_chaos_marauders_1)
Melee Infantry
Norscan Warhounds
(wh_main_nor_mon_chaos_warhounds_0)
Melee Infantry
(wh_main_nor_mon_chaos_warhounds_0)
Melee Infantry
Recruitable Units
No Recruitable Units
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