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Backstabbin' Tribe Waaagh! Major Coastal Settlement Level 3
Greenskin Camp
Orc and Goblin tribes are, in the main, nomadic, but will set up a large camp when the Boss wants to stop for a bit.Greenskin camps are often temporary, consisting of crudely-fashioned tents and the inevitable dung piles. However, these camps can become almost permanent, as the Boss gets lazy and "can’t be bovvered" to move on. In camp, the Greenskins dig fighting pits, erect totems and generally forget their previous wandering instincts.
Major Coastal Settlement
Building Name Greenskin Camp |
Level Name wh_main_grn_settlement_major_2_coast |
Building Chain Major Coastal Settlement |
Building Level 3 |
Create Time 3 |
Create Cost 1600 |
Require Resource |
Effects
Grants 2 construction slots in the settlement (this_building)Income generated: 120 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +20 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Recruitable Units
No Recruitable Units
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