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Boyar Traitors Faction
Boyar Traitors Provincial Capital Level 5
Coastal City
Cities are massive places, crammed with ramshackle buildings – all teeming with the stench of mankind.Those who do not eke out a living in the perilous countryside will most likely reside in the Empire’s cities. While you are safer within the city walls, they are far from being havens. Unscrupulous nobles, criminal Guilds, sinister neighbourhoods and many other dangers face the unwary in this unsettling urban landscape.
Provincial Capital
Building Name Coastal City |
Level Name wh_main_emp_settlement_major_4_coast |
Building Chain Provincial Capital |
Building Level 5 |
Create Time 5 |
Create Cost 4800 |
Require Resource |
Effects
Grants 4 construction slots in the settlement (this_building)Income generated: 100 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +40 (region_to_province_own)
{{tr:public_order}}: +2 (province_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)
Provides Garrison Army
Recruitable Units
No Recruitable Units
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