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Brionne (The Season of Revelation) Walls Level 2
Tall Walls
Cities are usually ringed by high walls of stone to defend against threats within and without the nation’s borders.It is rare that a town in Bretonnia or the Empire is not fortified; protected by a high – although, often crumbling – wall of stone. In addition to the physical structure, icons of power are mixed in the mortar that bonds the blocks and runes etched on the outer side to protect against the incursion of unholy foes.
Walls
Basic Walls
(wh_main_brt_walls_1) Walls Level 0 |
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Building Name Tall Walls |
Level Name wh_main_brt_walls_2 |
Building Chain Walls |
Building Level 2 |
Create Time 4 |
Create Cost 5000 |
Require Resource |
Effects
Enemy Hero action success chance: -15% (region_to_character_enemy)[HIDDEN] (region_to_region_own)
Leadership: +4 when under siege (local armies)
Siege holdout time: +3 (region_to_region_own)
Improved tower projectiles: Blessed Stones (this_building)
Provides Garrison Army
Knights Errant
(wh_dlc07_brt_cav_knights_errant_0)
Shock Cavalry
(wh_dlc07_brt_cav_knights_errant_0)
Shock Cavalry
Field Trebuchet
(wh_main_brt_art_field_trebuchet)
Field Artillery
(wh_main_brt_art_field_trebuchet)
Field Artillery
Knights of the Realm
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
(wh_main_brt_cav_knights_of_the_realm)
Shock Cavalry
Peasant Bowmen
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
(wh_main_brt_inf_peasant_bowmen)
Missile Infantry
Spearmen-at-Arms (Shields)
(wh_main_brt_inf_spearmen_at_arms)
Spear Infantry
(wh_main_brt_inf_spearmen_at_arms)
Spear Infantry
Recruitable Units
No Recruitable Units
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