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Home / Total War: WARHAMMER / Goromadny Tribe / Buildings / Occupied Black Crag/Karak Drazh (Dwarf Keep)
Goromadny Tribe Faction
Goromadny Tribe Captured Black Crag Level 4
Occupied Black Crag/Karak Drazh (Dwarf Keep)
Once a great city, now overrun by the mutants, monsters, and madmen of the north.Captured Black Crag
Building Name Occupied Black Crag/Karak Drazh (Dwarf Keep) |
Level Name wh_dlc08_special_settlement_black_crag_3_norsca |
Building Chain Captured Black Crag |
Building Level 4 |
Create Time 1 |
Create Cost 2000 |
Require Resource |
Effects
Global Recruitment duration: -1 turn for all units (province_to_faction_unseen)Grants 3 construction slots in the settlement (this_building)
Income generated: 500 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +30 (region_to_province_own)
{{tr:public_order}}: +3 (province_to_province_own)
Chaos corruption: +3 (region_to_region_own)
Provides Garrison Army
Marauder Champions
(wh_dlc08_nor_inf_marauder_champions_0)
Melee Infantry
(wh_dlc08_nor_inf_marauder_champions_0)
Melee Infantry
Marauder Hunters
(wh_dlc08_nor_inf_marauder_hunters_0)
Missile Infantry
(wh_dlc08_nor_inf_marauder_hunters_0)
Missile Infantry
Norscan Ice Trolls
(wh_dlc08_nor_mon_norscan_ice_trolls_0)
Melee Infantry
(wh_dlc08_nor_mon_norscan_ice_trolls_0)
Melee Infantry
Marauders
(wh_main_nor_inf_chaos_marauders_0)
Melee Infantry
(wh_main_nor_inf_chaos_marauders_0)
Melee Infantry
Marauders (Great Weapons)
(wh_main_nor_inf_chaos_marauders_1)
Melee Infantry
(wh_main_nor_inf_chaos_marauders_1)
Melee Infantry
Recruitable Units
No Recruitable Units
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