Rupe Nera conquistata
Rupe Nera / Karak Drazh in rovina (wh_dlc08_special_settlement_black_crag_ruin_norsca) Rupe Nera conquistata Level 0
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Rupe Nera / Karak Drazh occupata (Insediamento minerario) (wh_dlc08_special_settlement_black_crag_1_norsca) Rupe Nera conquistata Level 1
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Rupe Nera / Karak Drazh occupata (Avamposto) (wh_dlc08_special_settlement_black_crag_2_norsca) Rupe Nera conquistata Level 2
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Rupe Nera / Karak Drazh occupata (Fortezza nanica) (wh_dlc08_special_settlement_black_crag_3_norsca) Rupe Nera conquistata Level 3
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Rupe Nera / Karak Drazh occupata (Roccaforte nanica) (wh_dlc08_special_settlement_black_crag_4_norsca) Rupe Nera conquistata Level 4
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Rupe Nera / Karak Drazh occupata (Grande roccaforte) (wh_dlc08_special_settlement_black_crag_5_norsca) Rupe Nera conquistata Level 5
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![Rupe Nera / Karak Drazh occupata (Insediamento minerario)](https://www.honga.net/totalwar/warhammer/images/warhammer/buildings/icons/dwarfs_black_crag.png) |
Building Name Rupe Nera / Karak Drazh occupata (Insediamento minerario) |
Level Name wh_dlc08_special_settlement_black_crag_1_norsca |
Building Chain Rupe Nera conquistata |
Building Level 2 |
Create Time 1 |
Create Cost 500 |
Require Resource |
Effects
![](https://www.honga.net/totalwar/warhammer/images/warhammer/campaign_ui/effect_bundles/turns.png)
Durata del reclutamento globale: -1 per turno per tutte le unità (province_to_faction_unseen)
![](https://www.honga.net/totalwar/warhammer/images/warhammer/campaign_ui/effect_bundles/construction.png)
Garantisce il seguente numero di slot per la costruzione nell’insediamento: 1 (this_building)
![](https://www.honga.net/totalwar/warhammer/images/warhammer/campaign_ui/effect_bundles/icon_income_plus.png)
Introiti generati: 250 (building_to_building_own)
Aggiunge 2 turni di tempo di resistenza all’assedio per le capitali delle province (region_to_region_own)
![](https://www.honga.net/totalwar/warhammer/images/warhammer/campaign_ui/effect_bundles/growth.png)
Crescita: +10 (region_to_province_own)
![](https://www.honga.net/totalwar/warhammer/images/warhammer/campaign_ui/effect_bundles/public_order.png)
{{tr:public_order}}: +1 (province_to_province_own)
![](https://www.honga.net/totalwar/warhammer/images/warhammer/campaign_ui/effect_bundles/religion_chaos.png)
Corruzione del Caos: +1 (region_to_region_own)
Provides Garrison Army
100
Predoni Campioni
(wh_dlc08_nor_inf_marauder_champions_0)
Fanteria corpo a corpo
90
Predoni Cacciatori
(wh_dlc08_nor_inf_marauder_hunters_0)
Fanteria da tiro
120
120
Predoni
(wh_main_nor_inf_chaos_marauders_0)
Fanteria corpo a corpo
Recruitable Units
No Recruitable Units