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Medieval II Total War
The Timurids The Timurids
No. Type Title Threshold Description Effects Hidden Epithet Condition
221 Noctophobia Spooked at Night 2 On edge at night, knowing that he cannot be certain of what it is that will emerge from the darkness. -1 Command when fighting at night
When to test : PostBattle
Condition : WasAttacker
IsGeneral
not WonBattle
BattleSuccess >= clear
BattleOdds >= 0.8
IsNightBattle
Affects : Noctophobia 1
Chance : 50 %
When to test : PostBattle
Condition : not WasAttacker
IsGeneral
not WonBattle
BattleSuccess >= clear
BattleOdds < 1.5
IsNightBattle
Affects : Noctophobia 1
Chance : 50 %
Fear of the Dark 3 Develops an irrational fear in the dark, that something will strike from somewhere unseen… He cannot bear it! -2 Command when fighting at night, +1 to personal security (improves the chances of detecting and foiling assassination attempts)
Noctophobic 5 This man cannot sleep without torchlight nearby, he is utterly afraid of the dark. A sad state for a grown man. -3 Command when fighting at night, +2 to personal security (improves the chances of detecting and foiling assassination attempts)
222 NonAuthoritarian Fair Ruler 3 Sees little use in oppressing the people simply because he has opportunity to do so. -2 from unrest (improves public order), -1 from law (has a negative effect on public order)
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= brothel
Affects : NonAuthoritarian 1
Chance : 5 %
When to test : GovernorBuildingCompleted
Condition : SettlementBuildingFinished >= jousting_lists
Affects : NonAuthoritarian 1
Chance : 5 %
When to test : CharacterComesOfAge
Condition : FatherTrait Authoritarian >= 1
Affects : NonAuthoritarian 1
Chance : 50 %
When to test : OccupySettlement
Condition :
Affects : NonAuthoritarian 1
Chance : 3 %
When to test : OccupySettlement
Condition : Trait StrategyChivalry > 0
Affects : NonAuthoritarian 1
Chance : 3 %
When to test : CharacterTurnEnd
Condition : Trait NonAuthoritarian >= 1
Affects : NonAuthoritarian 1
Chance : 4 %
Understanding Ruler 4 Aware that heavy-handed treatment of the common man's common indiscretion only leads to resentment and unrest. -1 Authority, -4 from unrest (improves public order), -2 from law (has a negative effect on public order)
Liberal Leader 6 A firm believer that allowing the people their personal freedoms makes for a more prosperous society. -2 Authority, -6 from unrest (improves public order), -3 from law (has a negative effect on public order) the Kind
223 OpenMinded Odd Habits 1 Has seen his faith's effort come to naught in the past, and does not know what to think of it. +1 Unorthodoxy
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
PopulationOwnReligion <= 40
TimeInRegion > 2
Affects : OpenMinded 1
Chance : 20 %
When to test : CharacterNearHeretic
Condition : AgentType = priest
Affects : OpenMinded 1
Chance : 33 %
Open-Minded 2 Is uncertain whether faith itself is flawed, or if it's been lacking in the people he has met. +2 Unorthodoxy
Quite Unorthodox 3 Realising so many see the divine a different way is making this man question if he can see it at all anymore. +3 Unorthodoxy the Unorthodox
224 Paranoia Slow to Trust 1 Takes considerable time with someone before believing their intentions to be as they claim. +1 to personal security (improves the chances of detecting and foiling assassination attempts)
When to test : SufferAssassinationAttempt
Condition : IsGeneral
Affects : Paranoia 1
Chance : 33 %
When to test : CharacterComesOfAge
Condition : FatherTrait Paranoia >= 2
Affects : Paranoia 1
Chance : 20 %
When to test : BrotherAdopted
Condition :
Affects : Paranoia 1
Chance : 5 %
When to test : CharacterTurnEnd
Condition : Trait Paranoia >= 1
Affects : Paranoia 1
Chance : 4 %
Overly Suspicious 2 Suspicious of unseen plots and dreaded fates, many of which are obviously untrue. +2 to personal security (improves the chances of detecting and foiling assassination attempts)
Paranoid 4 Typically believes that others are out to get him, afraid of the intentions others have towards him - they must be dastardly! -1 Command, -1 Authority, +3 to personal security (improves the chances of detecting and foiling assassination attempts)
Completely Paranoid 8 Utterly unable to relax or trust anyone, this man is a total wreck, afraid of possibility itself. -2 Command, -2 Authority, +4 to personal security (improves the chances of detecting and foiling assassination attempts)
225 PassionateWoman Warm 1 She can focus on her duties, but her mind is usually on her loved ones. +1 Charm
When to test : CharacterComesOfAge
Condition : AgentType = princess
Affects : PassionateWoman 1
Chance : 10 %
Passionate 2 A creature of intimacy, unashamed of showing her feelings toward people. +1 Charm
Insatiable 3 This noble nymph is clearly interested in the act of producing an heir, or several. +2 Charm, Increases the chance of having children
226 Peaceful Placid 1 As would be expect of a man of the cloth, violence is generally not one of this man's solutions -1 Violence
When to test : CardinalPromoted
Condition :
Affects : Peaceful 1
Chance : 50 %
When to test : CardinalPromoted
Condition : Trait Peaceful >= 1
Affects : Peaceful 1
Chance : 50 %
When to test : CardinalPromoted
Condition : Trait Peaceful >= 2
Affects : Peaceful 1
Chance : 50 %
Peaceful 2 It does not matter what the justification is to this man of God, he always shuns acts of violence. -2 Violence
Abhors Violence 3 So adverse to violence and bloodshed is this man that he preaches these things to be sin. -3 Violence the Peaceful
227 Perverted Sexually Liberated 1 Unfussed with what others think of his bedroom antics - it is not their business in the first place. +1 to popularity (improves public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Perverted >= 2
Affects : Perverted 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Perverted 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Perverted >= 1
Affects : Perverted 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists = pleasure_palace
Affects : Perverted 1
Chance : 5 %
When to test : OfferedForAdoption
Condition :
Affects : Perverted 1
Chance : 3 %
When to test : OfferedForMarriage
Condition :
Affects : Perverted 1
Chance : 3 %
Sexually Eccentric 2 This man's tastes for carnal pleasures are outlandish and irregular, and not something to let others known of. -1 from popularity (has a negative effect on public order)
Sexually Debauched 4 The pleasures found in the depths of depravity have left unpleasant stains on this man's character. -1 Piety, -2 from popularity (has a negative effect on public order)
Sexually Perverse 7 There are no depths to which this man will not sink in his quest for physical satisfaction. -2 Piety, -3 from popularity (has a negative effect on public order)
Sexually Corrupt 10 It is common knowledge that this man indulges in carnal pleasures that any decent person would deem an affront to God. -3 Piety, -1 Authority, -4 from popularity (has a negative effect on public order)
Diabolically Degenerate 12 This man carries out sexual acts that would make most physically sick at their mere mention. Nothing is too much - torture, bestiality, necrophilia... -4 Piety, -2 Authority, -5 from popularity (has a negative effect on public order) the Foul
228 PoliticsSkill Political Promise 5 Showing interest and promise in the deadly games of politics. +1 Authority
When to test : LeaderOrderedBribery
Condition :
Affects : PoliticsSkill 5
Chance : 50 %
When to test : LeaderOrderedDiplomacy
Condition :
Affects : PoliticsSkill 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait PoliticsSkill >= 2
Affects : PoliticsSkill 5
Chance : 20 %
When to test : OfferedForMarriage
Condition :
Affects : PoliticsSkill 1
Chance : 17 %
Political Animal 10 Few savour the world of politics but this man has a love for the deals and schemes of kingdoms. -1 Loyalty, +1 Authority
Perfect Politician 15 Has an iron-clad grip on the world of politics, and is a master of dealing with and understanding other peoples. -2 Loyalty, +2 Authority
229 PopesEnforcer Pope's Enforcer 1 Lords who have no qualms about travelling to far off lands for noble, spiritual causes serve as a great example to their men. +1 Dread, +1 Command when fighting against Muslims
When to test : LeaderMissionSuccess
Condition : MissionID assassinate_cardinal
Affects : PopesEnforcer 1
Chance : 100 %
Pope's Executioner 3 Some show their devotion through prayer, but this man shows it through battling in God's name. +2 Dread, +2 Command when fighting against Muslims the Executioner
230 Pragmatic Mostly Rational 1 More of this man's beliefs are based on his own common sense than what others would preach to him. +1 Authority
When to test : CharacterComesOfAge
Condition : FatherTrait Pragmatic >= 1
Affects : Pragmatic 1
Chance : 20 %
When to test : CharacterTurnEnd
Condition : not EndedInSettlement
InEnemyLands
Affects : Pragmatic 1
Chance : 2 %
No Nonsense 2 Not open to hearing talk of divine and mystical perils that may befall us. Why have these things not happened then? +2 Authority, +1 Morale for all troops on the battlefield
Utterly Pragmatic 3 There is little romance or imagination in this man's mind, making him most expedient, but very dry. +3 Authority, +2 Morale for all troops on the battlefield
231 PretentiousWoman Pretentious 1 This woman is that arrogant kind of royal that makes a point of looking down their nose at all others. -1 Charm
When to test : CharacterTurnEnd
Condition : AgentType = princess
Treasury > 75000
Affects : PretentiousWoman 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait ExpensiveTastes >= 1
AgentType = princess
Affects : PretentiousWoman 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait HarshRuler >= 1
AgentType = princess
Affects : PretentiousWoman 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait KindRuler >= 1
AgentType = princess
Affects : PretentiousWoman 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : AgentType = princess
Treasury > 30000
Affects : PretentiousWoman 1
Chance : 50 %
When to test : CharacterTurnEnd
Condition : Trait PretentiousWoman >= 1
Treasury > 20000
Affects : PretentiousWoman 1
Chance : 4 %
Utter Snob 2 Considers the common people to be fortunate to serve someone so important as herself. -2 Charm the Snob
232 PrettyWoman Attractive 1 Nothing helps ensure a husband’s eyes don’t wander than a beautiful wife. +1 Charm
When to test : CharacterComesOfAge
Condition : FatherTrait Handsome >= 1
AgentType = princess
Affects : PrettyWoman 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Handsome >= 2
AgentType = princess
Affects : PrettyWoman 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait Handsome >= 3
AgentType = princess
Affects : PrettyWoman 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : FatherTrait WifeIsCharming >= 1
AgentType = princess
Affects : PrettyWoman 1
Chance : 25 %
When to test : CharacterComesOfAge
Condition : AgentType = princess
Affects : PrettyWoman 1
Chance : 25 %
Head Turner 2 Nothing can disarm a man so easily or swiftly as a woman so distractingly beautiful as this one. +2 Charm
Vision of Beauty 3 This creature’s visage is so stunning most men that meet her are unable to think of little else. +3 Charm, Increases the chance of having children the Beautiful
233 PriestLevel Bishop 1 This priest was granted the title of Bishop at the Cathedral he preached at prior to his dealings with the crown. +1 Piety
When to test : CardinalPromoted
Condition : Trait PriestLevel = 1
Affects : PriestLevel 1
Chance : 100 %
When to test : CardinalPromoted
Condition : Trait PriestLevel = 0
Affects : PriestLevel 2
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= cathedral
Trait PriestLevel = 0
Affects : PriestLevel 1
Chance : 100 %
When to test : AgentCreated
Condition : AgentType = priest
SettlementBuildingExists >= cathedral_o
Trait PriestLevel = 0
Affects : PriestLevel 1
Chance : 100 %
Cardinal 2 Now holding the rank of Cardinal, a position granted to this man by the Pope himself. +1 Piety
234 Prim Proper Morals 1 Behaves in a noble and proper way without prompting. +1 Authority, 20% increase to cost to bribe, +1 to unrest (has a negative effect on public order), +1 to law (improves public order)
When to test : CharacterComesOfAge
Condition : FatherTrait Girls >= 1
Affects : Prim 1
Chance : 10 %
When to test : CharacterComesOfAge
Condition : FatherTrait Arse = 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Cuckold >= 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Arse > 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : FatherTrait Prim >= 1
Affects : Prim 1
Chance : 20 %
When to test : CharacterMarries
Condition :
Affects : Prim 1
Chance : 5 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 1
Affects : Prim 1
Chance : 40 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 2
Affects : Prim 3
Chance : 60 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 3
Affects : Prim 6
Chance : 40 %
When to test : CharacterBecomesAFather
Condition : Trait Girls >= 4
Affects : Prim 12
Chance : 20 %
When to test : CharacterBecomesAFather
Condition :
Affects : Prim 1
Chance : 5 %
When to test : CharacterMarries
Condition : Trait Girls >= 1
Affects : Prim 1
Chance : 40 %
When to test : CharacterMarries
Condition : Trait Girls >= 2
Affects : Prim 3
Chance : 60 %
When to test : CharacterMarries
Condition : Trait Girls >= 3
Affects : Prim 6
Chance : 40 %
When to test : CharacterMarries
Condition : Trait Girls >= 4
Affects : Prim 12
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : Prim 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : Trait Prim >= 1
Affects : Prim 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= church
Affects : Prim 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= masjid
Affects : Prim 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= church_o
Affects : Prim 1
Chance : 4 %
Prim 3 Prim and proper, this man's righteousness make him rather humourless. +2 Authority, 30% increase to cost to bribe, +2 to unrest (has a negative effect on public order), +2 to law (improves public order)
Holier than Thou 5 Conducts himself in a manner that is utterly noble and immaculate, distancing himself from the common man. -1 Command, +2 Authority, 40% increase to cost to bribe, -1 from squalor (increases public order and population growth), +3 to unrest (has a negative effect on public order), +3 to law (improves public order)
235 PublicAtheism Religiously Improper 2 Poorly masks his disdain for dealing with religious ceremony. -2 Piety, +1 to unrest (has a negative effect on public order)
When to test : CharacterComesOfAge
Condition : FatherTrait PublicAtheism >= 1
Affects : PublicAtheism 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : PublicAtheism 1
Chance : 3 %
Humanist 5 More interested in exploring how humans work than skipping that and dwelling on 'the possibilities of the divine. -4 Piety, +4 to unrest (has a negative effect on public order)
Athiest 12 Not ashamed of the fact that he does not believe in a God. It is a theory few others believe, and even fewer are so foolish to admit to living by. -6 Piety, +6 to unrest (has a negative effect on public order)
Despises Religion 20 Feels that religion is a diabolical sham, used to control the masses under threat of eternal spiritual suffering. -8 Piety, +8 to unrest (has a negative effect on public order) the Faithless
236 PublicFaith Religiously Proper 1 Follows the basic mandates, goes to pray often enough. +1 Piety
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = cathedral
Affects : PublicFaith 1
Chance : 35 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = huge_cathedral
Affects : PublicFaith 1
Chance : 65 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = jama
Affects : PublicFaith 1
Chance : 75 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = great_jama
Affects : PublicFaith 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = cathedral_o
Affects : PublicFaith 1
Chance : 50 %
When to test : CharacterComesOfAge
Condition : IsGeneral
FactionBuildingExists = huge_cathedral_o
Affects : PublicFaith 1
Chance : 75 %
When to test : CharacterComesOfAge
Condition : FatherTrait PublicFaith >= 1
Affects : PublicFaith 1
Chance : 20 %
When to test : CharacterComesOfAge
Condition : CharacterReligion islam
Affects : PublicFaith 1
Chance : 100 %
When to test : CharacterComesOfAge
Condition : IsGeneral
Affects : PublicFaith 1
Chance : 4 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= church
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= chapel
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= masjid
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= c_masjid
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= church_o
Affects : PublicFaith 1
Chance : 15 %
When to test : CharacterTurnEnd
Condition : IsGeneral
EndedInSettlement
RemainingMPPercentage = 100
SettlementBuildingExists >= chapel_o
Affects : PublicFaith 1
Chance : 15 %
Religiously Minded 4 Shows consideration for matters of religion in both his professional and personal lives. +2 Piety
Religiously Devout 8 Pious enough to be considered a true supporter of the faith. +3 Piety
Pious Ruler 16 As pious as one can ever be expected to be, this man is a champion of the faith. +4 Piety the Pious
237 Purifier Battler of Heresy 1 Has managed to drive heresy from a place that was once rife with it. +1 Piety, +1 Eligibility+1 Purity+1 Violence
When to test : CharacterTurnEnd
Condition : not AtSea
AgentType = priest
TimeInRegion > 4
TimeSinceHeresy < 5 >= 10
PopulationHeretic < 5
ReligionShift > 10
Affects : Purifier 1
Chance : 100 %
When to test : PriestBecomesHeretic
Condition : Trait Purifier > 0
Affects : Purifier -128
Chance : 100 %
Enemy of Heresy 3 His record of eradicating heresy from the lands he preaches in is most impressive. +2 Piety, +1 Eligibility+2 Purity+2 Violence
Purger of Heresy 6 Where this man walks, heresy dies. A champion of eradicating all traces of religious impurity. +3 Piety, +2 Eligibility+3 Purity+2 Violence
238 Rabblerouser Instigator 1 Often the first man to say something to start a heated debate, but not always the one to finish it. +1 to popularity (improves public order)
When to test : GovernorCityRiots
Condition :
Affects : Rabblerouser 1
Chance : 10 %
When to test : GovernorCityRebels
Condition :
Affects : Rabblerouser 1
Chance : 20 %
Agitator 2 Able to inspire malcontent feelings within an audience. +2 to popularity (improves public order)
Provoker 4 Can rouse a group of downtrodden folk with words of strength and determination that are not too flowery or noble. +1 Authority, +3 to popularity (improves public order), +1 to unrest (has a negative effect on public order)
Leader of the Mob 8 The kind of man who can champion the people with words, their belief in his ability and ideals, absolute. +2 Authority, +4 to popularity (improves public order), +2 to unrest (has a negative effect on public order)
239 RansomChivalry Noble Commander 1 Has shown some leniency to enemies captured on the field of battle. +1 Chivalry
When to test : GeneralPrisonersRansomedCaptive
Condition : RansomType ransom
NumCapturedSoldiers > 80
RansomAmount > 1000
Affects : RansomChivalry 1
Chance : 100 %
Honourable Commander 2 Known to generally show mercy and compassion to those he has defeated in battle. +2 Chivalry, +1 Morale for all troops on the battlefield
Caring Commander 3 So commonly does this man let his enemy prisoners go, they actually expect it. +3 Chivalry, +2 Morale for all troops on the battlefield
Merciful Commander 4 A truly merciful champion of chivalry who always shows the utmost courtesy to those he has bested. +4 Chivalry, +3 Morale for all troops on the battlefield the Merciful
240 RansomDread Grim Commander 1 Has passed the opportunity to pay a reasonable sum for the lives of his captured troops. +1 Dread
When to test : GeneralPrisonersRansomedCaptive
Condition : RansomType execute
NumCapturedSoldiers > 80
RansomAmount < 5000
Affects : RansomDread 1
Chance : 100 %
Cold Commander 2 Has refused to agree to ransom back his own men several times. +2 Dread, -1 Morale for all troops on the battlefield
Harsh Commander 3 Commonly deems that those of his men that fall to the enemy are not worth paying for again. +3 Dread, -2 Morale for all troops on the battlefield
Merciless Commander 4 Coldly informs his own men that if they fall into enemy hands, that they deserve the death that awaits them. +4 Dread, -3 Morale for all troops on the battlefield the Merciless
12 / 15 : P6 , P7 , P8 , P9 , P10 , P11 , P12 , P13 , P14 , P15
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