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HomeHome / Total War: THREE KINGDOMS / Units / SimaRong
SimaRong Sentinel

SimaRong

Unit Abilities

  • Exemplar
    A shining, typical, and above all appropriate model of how one should be.
  • Poison Volley
    The thing to fear is not the bolt itself, but the dark and toxic unguent coated across its ever-increasing tip.
  • Stalker
    Stealth itself, and great patience, are essential skills if you wish to ensnare your target.
  • Tactical Withdrawal
    There is a time, dishonourable though it may appear in the moment, when living to fight again another day is by far the most sensible option.
  • Crippling Blow
    Everyone has a weak spot. Finding it, then exploiting it, is the cornerstone of victory.
  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Gore
    The focused power to rip through flesh and bone is most gruesome, but most effective.
  • Stomp
    With a mighty blow, the Elephant crushes all beneath them.
  • Trumpet
    The fury of the victorious elephant is fearful to behold!
  • Geographic Mastery
    Zhang He has a great understanding of geography, and can bend it to his own use.
  • Impenetrable Redoubt
    Yu Jin is as an immovable wall, inspiring his men to stand firm against much greater odds.
  • Adamant Resolve
    Determination and grit allow all attacks to be dodged.
  • Binding Fury
    The strength of the forest brought to bear against a single foe.
  • Flames of the Phoenix
    A devastating swing with the power of the risen inferno!
  • Nature's Ally
    The forest provides a path, and surer footing, for the respectful.
  • Stone Bulwark
    With skin of earth, arrows rebound, harmless.
  • Tempered Deflection
    With calm, steely resolve, attacks are better deflected.
  • Tenacity of Steel
    The longer this warrior fights, the stronger they become!
  • Unyielding Earth
    Nature itself provides a shield for its warriors.
  • Accept Duel
    Accept Duel Challenge
  • Duellist's Challenge
    Challenge a hero to a duel. Strategists cannot duel.
  • Reject Duel
    Reject Duel Challange
  • Retreat from Duel
    Retreat from the duel and battle? This will bring dishonour and penalties!
  • Fallen Oathsworn
    An oathsworn kinsperson, slain; vengeance calls!
  • Oathsworn
    An oathsworn kinsperson joins the fray; courage and determination!
  • Fallen Relative
    A close relative, slain; vengeance calls!
  • Close Relative
    A close relative joins the fray; strength and unity!
  • Fallen Friend
    A friend, slain; vengeance calls!
  • Friend
    A close friend joins the fray; courage and determination!
  • Nemesis
    A sworn nemesis joins the fray; fury and might!
  • Rival
    A bitter rival joins the fray; fury and might!

Attributes

  • HIDE IN FOREST
    Can hide in forests.
SimaRong

Unit Name

SimaRong

Main Unit Key

3k_main_hero_metal_generic

Land Unit Key

3k_main_hero_metal_generic

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Sentinel

Naval Unit Group

Sentinel

Soldiers

1

Caste

hero

Category

cavalry

Class

com

Custom Battle Cost

625

Recruitment Cost

0

Upkeep Cost

0

Morale

45

Entity

Hit Points

24000

Speed

NAN

WEAPONS

3k_main_hero_1h095_sword_double_edge_unique

Melee Attack Rate

30

Melee Charge Bonus

150

Melee Damage - Base

1178

Melee Damage - Armour-piercing

871

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

none

Melee Evasion - Base

0%

Melee Evasion - Shield

0%

Ranged Block Chance

0%

ARMOUR

3k_main_unit_leather_heavy

Armour Base

26

Shield Armour

0