Sabre Cavalry
These cavalry troops are armed with zhibeidao swords to neutralise archers and combat enemy cavalry units alike.The advantage of sabre cavalry troops lies in their mobility and versatility; partial iron armour and finely-woven rattan shields protect them from arrow attacks as they close the distance between enemy archers.
Once they catch up, they quickly cut their foes down with straight-edged zhibeidao swords. These swords also prove effective against enemy cavalry, so Sabre Cavalry can race across the battlefield to intercept their equivalents and defend vulnerable allies.
Unit Abilities
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Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Diamond
The unit forms into a hard-edged diamond, good for both offence and defence but limiting manoeuvrability. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them. -
Wedge
The unit forms into a spear-tip, best for driving directly through enemy lines.
Attributes
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HIDE IN FOREST
Can hide in forests.
Strengths & Weaknesses
- Role: anti-missile
A shielded and fast-moving unit that absorbs missile fire to charge into vulnerable missile units. - Missile defence
These troops carry shields to protect them from incoming missiles, but offer little defence against artillery. - Vulnerable to spears
This unit's speed and mass will work against it if charging the pointy end of enemy spears!
Unit Name Sabre Cavalry |
Main Unit Key 3k_main_unit_earth_sabre_cavalry |
Land Unit Key 3k_main_unit_earth_sabre_cavalry |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Sword Cavalry |
Naval Unit Group Sword Cavalry |
Soldiers 40 |
Caste melee_cavalry |
Category cavalry |
Class cav_mel |
Custom Battle Cost 750 |
Recruitment Cost 1125 |
Upkeep Cost 300 |
Morale 38 |
├ Hit Points 67200 |
└ Speed NAN |
3k_main_unit_1h095_sword_single_edge |
├ Melee Attack Rate 30 |
├ Melee Charge Bonus 191 |
├ Melee Damage - Base 25 |
├ Melee Damage - Armour-piercing 8 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
3k_main_unit_cavalry_rattan |
├ Melee Evasion - Base 9% |
├ Melee Evasion - Shield 20% |
└ Ranged Block Chance 65% |
3k_main_unit_leather_reinforced |
├ Armour Base 25 |
└ Shield Armour 5 |