![Dao Swordguard Cavalry](gen_images/unit_icon/three_kingdoms/ep_faction_prince_of_hejian/ep_unit_earth_dao_swordguard_cavalry.png)
![Prince of Hejian](images/three_kingdoms/flags/ep_faction_prince_of_hejian/mon_24.png)
Dao Swordguard Cavalry
The swing of a dao, from horseback, is the last thing many see before their head is cleaved from their neck.Unlike shock cavalry, which are deployed to devastate enemy lines with repeated, bone-shattering charges, sword cavalry are designed to remain in the melee, holding against the enemy with shield and sword.
the dao, a single-edged blade, is used mainly for slicing and chopping at enemies, and has almost entirely replaced the double-edged jian in common Jin armies. Cavalry, however, have long used a form of dao, as wide, sweeping slashes from horseback are more effective than skewering thrusts.
Unit Abilities
-
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Diamond
The unit forms into a hard-edged diamond, good for both offence and defence but limiting manoeuvrability. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them. -
Wedge
The unit forms into a spear-tip, best for driving directly through enemy lines.
Attributes
-
HIDE IN FOREST
Can hide in forests.
Strengths & Weaknesses
- Role: anti-missile
A shielded and fast-moving unit that absorbs missile fire to charge into vulnerable missile units. - Missile defence
These troops carry shields to protect them from incoming missiles, but offer little defence against artillery. - Vulnerable to spears
This unit's speed and mass will work against it if charging the pointy end of enemy spears!
![]() |
Unit Name Dao Swordguard Cavalry |
Main Unit Key ep_unit_earth_dao_swordguard_cavalry |
Land Unit Key ep_unit_earth_dao_swordguard_cavalry |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group ![]() |
Naval Unit Group |
|
Caste melee_cavalry |
Category cavalry |
Class cav_mel |
|
|
|
|
Entity |
├ |
└ |
WEAPONS 3k_main_unit_1h095_sword_single_edge_elite |
├ |
├ |
├ |
├ |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
Shield 3k_main_unit_cavalry_rattan |
├ |
├ |
└ |
ARMOUR 3k_main_unit_leather_heavy |
├ |
└ |