Yellow Dragons
Elite infantry who cross all terrain types with ease, only to furiously attack enemy infantry with their axes.Enemy infantry fall easily before the Yellow Dragons’ attacks; their fu axes rend flesh with the savagery of a dragon’s fangs, and retaliatory blows bounce off their shields as water from oil.
The Yellow Dragons’ empathy and understanding of the land is such that it offers as little resistance to their movements as air, and they cross all terrain types effortlessly and quickly.
With this combination of mobility and strength, the Yellow Dragons move quickly through the battle, dispatching the foes and allies of chaos.
Unit Abilities
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Caltrops
Simple nut husks, once trodden upon, cause extreme pain and slow movement. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Circle
The unit forms into a tight circle, presenting a defensive front from any angle. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them. -
Turtle
The unit presents its shields around and above, severely limiting its movement but making it almost impenetrable to missile attack.
Attributes
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HIDE IN FOREST
Can hide in forests. -
IGNORE GROUND TYPE
Speed penalties caused by the terrain are ignored by this unit.
Strengths & Weaknesses
- Role: assault
This unit excels at charging enemy frontlines, slaying all in their path. - Missile defence
These troops carry shields to protect them from incoming missiles, but offer little defence against artillery. - Good against shields
This unit causes extra damage against shielded enemies.
Unit Name Yellow Dragons |
Main Unit Key 3k_main_unit_earth_yellow_dragons |
Land Unit Key 3k_main_unit_earth_yellow_dragons |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Axe Infantry |
Naval Unit Group Axe Infantry |
Soldiers 160 |
Caste melee_cavalry |
Category inf_melee |
Class inf_mel |
Custom Battle Cost 900 |
Recruitment Cost 1100 |
Upkeep Cost 295 |
Morale 49 |
├ Hit Points 96000 |
└ Speed NAN |
3k_main_unit_1h095_axe |
├ Melee Attack Rate 30 |
├ Melee Charge Bonus 304 |
├ Melee Damage - Base 10 |
├ Melee Damage - Armour-piercing 21 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
3k_main_unit_infantry_oval_elite |
├ Melee Evasion - Base 17% |
├ Melee Evasion - Shield 20% |
└ Ranged Block Chance 65% |
3k_main_unit_tunic |
├ Armour Base 7 |
└ Shield Armour 8 |