Territorial Spearmen
Put a spear in these men's hands and they will fight. Against all odds, for their homes, they will fight…Some fight for their families and for their homes; others because it is all they have ever known. No matter the reason, when defending ones homeland, weapons will be fashioned from anything available and put to use with desperate intent.
Bamboo, in all its abundance, is perfect for the warrior in need of a makeshift polearm. Strong yet flexible, bamboo takes much to break, yet when sharpened at one end has sufficient fortitude to pierce armour and flesh alike.
Unit Abilities
-
Caltrops
Simple nut husks, once trodden upon, cause extreme pain and slow movement. -
Mastery of Defensive Melee
When the fight is brought to them, they will hold whilst in melee much better than before. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
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CHARGE REFLECTION VS. MOUNTED
Reflects the charge damage of any mounted attacker back onto them when braced. -
HIDE IN FOREST
Can hide in forests.
Strengths & Weaknesses
- Role: anti-cavalry
These units are strong against flanking units such as cavalry, so are best used to protect vulnerable flanks. - Good against mounted
This unit is trained to fight against mounted enemies. - Weak against missile attacks
This unit is unshielded and therefore has little defence against missile attacks.
Unit Name Territorial Spearmen |
Main Unit Key 3k_dlc04_unit_wood_territorial_spearmen |
Land Unit Key 3k_dlc04_unit_wood_territorial_spearmen |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Spear Infantry |
Naval Unit Group Spear Infantry |
Soldiers 160 |
Caste melee_infantry |
Category inf_melee |
Class inf_pik |
Custom Battle Cost 500 |
Recruitment Cost 500 |
Upkeep Cost 135 |
Morale 20 |
├ Hit Points 96000 |
└ Speed NAN |
3k_dlc04_unit_2h175_spear_bamboo |
├ Melee Attack Rate 20 |
├ Melee Charge Bonus 41 |
├ Melee Damage - Base 35 |
├ Melee Damage - Armour-piercing 12 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 6% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_leather_partial |
├ Armour Base 20 |
└ Shield Armour 0 |