Handmaid Guard
In the service of their lady, these warriors will never yield to their enemies.The Sun family has a proud history of powerful warriors, men and women who will live, and fight, and die in the service of their family and their ideals. The presence of powerful warrior women of the Sun family – Sun Ren, particularly – inspired those other women who could fight to do so.
As bodyguards for nobles, the Handmaid Guard are particularly fearsome, able to stand toe-to-toe with any of China's best fighters.
Unit Abilities
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Guard
Everyone is safe when this one is present. It's the one thing you can rely upon when all else is bogged down in murky politics. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Diamond
The unit forms into a hard-edged diamond, good for both offence and defence but limiting manoeuvrability. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them. -
Wedge
The unit forms into a spear-tip, best for driving directly through enemy lines.
Attributes
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ENCOURAGE
Provides a morale bonus to nearby allies. -
HIDE IN FOREST
Can hide in forests.
Strengths & Weaknesses
- Role: anti-missile
A shielded and fast-moving unit that absorbs missile fire to charge into vulnerable missile units. - Good morale
This unit will keep fighting even when others have already routed. - Missile defence
This unit's training has reached a level where they can even deflect missiles without a shield!
Unit Name Handmaid Guard |
Main Unit Key 3k_dlc05_unit_earth_handmaid_guard |
Land Unit Key 3k_dlc05_unit_earth_handmaid_guard |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Sword Cavalry |
Naval Unit Group Sword Cavalry |
Soldiers 40 |
Caste melee_cavalry |
Category cavalry |
Class cav_mel |
Custom Battle Cost 800 |
Recruitment Cost 900 |
Upkeep Cost 240 |
Morale 46 |
├ Hit Points 67200 |
└ Speed NAN |
3k_main_unit_1h095_sword_double_edge |
├ Melee Attack Rate 24 |
├ Melee Charge Bonus 159 |
├ Melee Damage - Base 20 |
├ Melee Damage - Armour-piercing 15 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
3k_main_hero_none_low_inaudible |
├ Melee Evasion - Base 30% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 20% |
3k_main_unit_leather_heavy |
├ Armour Base 26 |
└ Shield Armour 0 |