Ji Defectors
The oppressed, although coerced into service by the Han dynasty, will gladly turn their weapons back on their former masters.An oppressed people will suffer and obey under corrupt rulers only until such time as a viable alternative is presented to them. Then, with others who support their cause, they will gladly fight and die to free themselves from tyranny.
Infantry carrying the ji polearm form the bulk of most Han forces. In fact, they are a vital component of any army, be it imperial or rebel. Certainly, their presence on the frontlines of a Yellow Turban army must be a worrisome sight for any government general.
Unit Abilities
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Caltrops
Simple nut husks, once trodden upon, cause extreme pain and slow movement. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
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CHARGE REFLECTION VS. MOUNTED
Reflects the charge damage of any mounted attacker back onto them when braced. -
HIDE IN FOREST
Can hide in forests.
Strengths & Weaknesses
- Role: anti-cavalry
These units are strong against flanking units such as cavalry, so are best used to protect vulnerable flanks. - Good against mounted
This unit is trained to fight against mounted enemies. - Poor morale
This unit is likely to flee quickly when it suffers casualties or is involved in a losing battle.
Unit Name Ji Defectors |
Main Unit Key 3k_dlc04_unit_wood_ji_defectors |
Land Unit Key 3k_dlc04_unit_wood_ji_defectors |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Halberd Infantry |
Naval Unit Group Halberd Infantry |
Soldiers 160 |
Caste melee_infantry |
Category inf_melee |
Class inf_pik |
Custom Battle Cost 475 |
Recruitment Cost 450 |
Upkeep Cost 120 |
Morale 20 |
├ Hit Points 96000 |
└ Speed NAN |
3k_main_unit_2h250_polearm_ji_militia |
├ Melee Attack Rate 20 |
├ Melee Charge Bonus 51 |
├ Melee Damage - Base 20 |
├ Melee Damage - Armour-piercing 20 |
├ Bonus vs Cavalry 5 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 6% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_leather_partial |
├ Armour Base 20 |
└ Shield Armour 0 |