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![Bandits of Virtue](images/three_kingdoms/campaign_ui/technologies/3k_dlc05_tech_faith_and_folly_dragon.png)
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Bandits of Virtue
Peacemaking requires, paradoxically, a certain degree of warmaking.In the great plains north of the Yangtze, where mountains are rare and dynasty control potent, to sell any sort of banditry is a challenge. And yet, there are those who will meet such challenges, with gusto - particularly if the cause is just.
It is said that Gong Du, one of the last Yellow Turban leaders, led bandits in this area; warriors of virtue, seeking to overthrow the corruption of the land. Such warriors, on your side, would be powerful friends...
Effects
(faction-wide)
Militia Of Virtue available for recruitment: +2 (faction-wide)
+4 satisfaction for champions (faction-wide)
-5% corruption (faction-wide)
+2 population growth (all counties faction-wide)
+10 diplomatic relations with all factions (faction-wide)
- UNLOCKS UNITS:
Militia of Virtue
Faith & Folly
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Technology Key 3k_dlc05_tech_bandit_network_jing_runan |
Technology Name Bandits of Virtue |
Node Key 3k_dlc05_tech_node_bandit_network_jing_runan |
Node Set 3k_dlc05_tech_set_bandit_network_cults_wood |
Node Set Name Faith & Folly Tier 7 |
Tier 6 |
Research Points 400 |
Food Cost 0 |
Require Technology |
Enable Technology |
Enable Unit |