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Tai Bandits Tai Bandits Buildings

Bandit Camp – Rice Paddies Buildings

The vast paddies spread as far as the eye can see, cascading down the steps unending fields of life.

Bandit Camp – Rice Paddies

Deserted Rice Paddies
Deserted Rice Paddies
(3k_resource_wood_farms_rice_bandit_0)
Bandit Camp – Rice Paddies Level 0
Bandit Camp (Rice Paddies)
Bandit Camp (Rice Paddies)
(3k_resource_wood_farms_rice_bandit_1)
Bandit Camp – Rice Paddies Level 1
Fortified Bandit Camp (Rice Paddies)
Fortified Bandit Camp (Rice Paddies)
(3k_resource_wood_farms_rice_bandit_2)
Bandit Camp – Rice Paddies Level 2
Grand Bandit Camp (Rice Paddies)
Grand Bandit Camp (Rice Paddies)
(3k_resource_wood_farms_rice_bandit_3)
Bandit Camp – Rice Paddies Level 3
Bandit Camp – Rice Paddies
No. Building Create Time Create Cost Upkeep Cost Food Cost Effects
1 Deserted Rice Paddies Bandit Camp – Rice Paddies Level 0
Deserted Rice Paddies
The people here keep to themselves; untouched and unchecked by the guiding hand of government.
0 0 0 0
2 Bandit Camp (Rice Paddies) Bandit Camp – Rice Paddies Level 1
Bandit Camp (Rice Paddies)
The humble grain of rice carries with it the power to raise the desperate or fell the mighty.
1 1000 0 4
  • +50 income (banditry) (this commandery)
  • Unlocks an additional building slot in this settlement, with special building options. (local commandery)
  • +1 food production (banditry) (local commanderies)
  • +500 population capacity (local county)
  • +10 reserve capacity (local commanderies)
3 Fortified Bandit Camp (Rice Paddies) Bandit Camp – Rice Paddies Level 2
Fortified Bandit Camp (Rice Paddies)
Bandits must prize their food supplies above all else – they will defend their paddies to the death.
2 2000 0 4
  • +1 uses of all pre-battle deployables (own armies in this county)
  • +75 income (banditry) (this commandery)
  • Unlocks an additional building slot in this settlement, with special building options. (local commandery)
  • +2 food production (banditry) (local commanderies)
  • +500 population capacity (local county)
  • +20 reserve capacity (local commanderies)
4 Grand Bandit Camp (Rice Paddies) Bandit Camp – Rice Paddies Level 3
Grand Bandit Camp (Rice Paddies)
Everybody has to eat. Even bandits. Perhaps especially bandits!
2 3000 0 4
  • +1 uses of all pre-battle deployables (own armies in this county)
  • +125 income (banditry) (this commandery)
  • Unlocks an additional building slot in this settlement, with special building options. (local commandery)
  • +3 food production (banditry) (local commanderies)
  • +500 population capacity (local county)
  • +30 reserve capacity (local commanderies)