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Eastern Wu Bandit Camp – Bamboo Level 1
Bandit Camp (Bamboo Fields)
To be like bamboo, one must be willing to bend but never to break.A local lumber yard reduces the maintenance cost of buildings, as it means the heaviest, and most cumbersome materials builders need for construction are closer, and therefore, cheaper to obtain.
The opening of the yard attracts more people to the area looking for regular work, of which there is plenty; the bamboo is selected, then felled, before being transported back and processed as lumber for selling.
Finally, seeds must be planted to grow more bamboo to keep the forest plentiful for future use.
Bandit Camp – Bamboo
Effects
- +50 income (banditry) (this commandery)
- Unlocks an additional building slot in this settlement, with special building options. (local commandery)
- +1 food production (banditry) (local commanderies)
- +500 population capacity (local county)
- +10 reserve capacity (local commanderies)
- -3% upkeep for ranged units (faction-wide)
Building Name Bandit Camp (Bamboo Fields) |
Level Name 3k_resource_wood_lumber_bamboo_bandit_1 |
Building Level 1 |
Building Chain 3k_resource_wood_lumber_bamboo_bandit |
Building Chain Name Bandit Camp – Bamboo |
Building Super Chain 3k_resource_wood_lumber_bamboo |
Building Group 3k_main_ui_building_group_resource_lumber |
Building Group Name Lumber |
Create Time 2 |
Create Cost 1000 |
Upkeep Cost 0 |
Food Cost 4 |