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Communal Farm King ShamokeKing Shamoke Land Development Level 2

Communal Farm

Working the land together benefits all citizens.

Unlike the north of the country, where the land is generally flatter and the people richer, parks with buildings for prestige or shelter and animals for entertainment or hunting are not a feature here.

A garden should please the eye, but it is only sensible that it should provide food too. By pooling resources and sharing tools to work the land together, a greater variety of food crops may be cultivated.

Land Development

Gardens
Gardens
(3k_dlc06_district_residential_landlords_1)
Land Development Level 0
Managed Ground
Managed Ground
(3k_dlc06_district_residential_landlords_2)
Land Development Level 1
Communal Farm
Communal Farm
(3k_dlc06_district_residential_landlords_3)
Land Development Level 2
Tribal Granges
Tribal Granges
(3k_dlc06_district_residential_landlords_4)
Land Development Level 3
City Plantation
City Plantation
(3k_dlc06_district_residential_landlords_5)
Land Development Level 4

Effects

  • Military buildings construction cost reduction: -16% (local commandery)
  • +3 food production (farming) (local commanderies)
  • +6 population growth (local county)
  • +6% replenishment (local commandery)
Communal Farm

Building Name

Communal Farm

Level Name

3k_dlc06_district_residential_landlords_3

Building Level

2

Building Chain

3k_dlc06_district_residential_markets

Building Chain Name

Land Development

Building Super Chain

3k_district_residential_markets

Building Group

3k_main_ui_building_group_district_residential

Building Group Name

Agriculture Buildings

Create Time

4

Create Cost

2650

Upkeep Cost

0

Food Cost

0

Require Technology