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HomeHome / Total War: THREE KINGDOMS / King Shamoke / Buildings / Goods Exchange
Goods Exchange King ShamokeKing Shamoke Marketplaces Level 3

Goods Exchange

A hub of commerce to draw in merchants and householders alike.

With the proper administration and a space dedicated to it, trade can operate more efficiently. Surpluses can be held over for later sale, regulations enforced to ensure high quality, and prices monitored to avoid fraud.

Merchants have always had to bear a heavy burden when it comes to tax, but when the profits rise in concert with the expansion of trade, they are no longer at a disadvantage. It is true that crime and corruption may grow as trading does, but it is a small price to pay.

Marketplaces

Craft Merchant
Craft Merchant
(3k_dlc06_district_market_trade_1)
Marketplaces Level 0
Bartering Quarter
Bartering Quarter
(3k_dlc06_district_market_trade_2)
Marketplaces Level 1
Market
Market
(3k_dlc06_district_market_trade_3)
Marketplaces Level 2
Goods Exchange
Goods Exchange
(3k_dlc06_district_market_trade_4)
Marketplaces Level 3
Traders' Guild
Traders' Guild
(3k_dlc06_district_market_trade_5)
Marketplaces Level 4

Effects

  • Agriculture buildings construction cost reduction: -18% (local commandery)
  • +125% income from commerce (local commandery)
  • +40% trade influence (faction-wide)
  • +20% food production (local commandery)
  • +200 population capacity (local county)
  • -6 public order (local commandery)
Goods Exchange

Building Name

Goods Exchange

Level Name

3k_dlc06_district_market_trade_4

Building Level

3

Building Chain

3k_dlc06_district_market_trade

Building Chain Name

Marketplaces

Building Super Chain

3k_district_market_land_city

Building Group

3k_main_ui_building_group_district_market

Building Group Name

Learning & Market Buildings

Create Time

3

Create Cost

2650

Upkeep Cost

50

Food Cost

0

Require Technology