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Yan Land Development Level 2
Food Trader
Regular trade in food or coin sustains a community and helps it thrive.Farmed food or food produced from reared livestock provides sustenance. After the supply for each household has been designated, any surplus is used for trade.
A food trader will trade in coin and food, depending on their district’s main produce; if grain is scarce, for example, they will exchange produce for grain to bulk up the district’s supply, bringing in food and income to the district.
Land Development
Effects
- Military buildings construction cost reduction: -10% (local commandery)
- +220 income (peasantry) (this commandery)
- -6 food production (sold on markets) (local commanderies)
- +6 population growth (local county)
- +1 reformation (local county)
Building Name Food Trader |
Level Name 3k_district_residential_market_3 |
Building Level 2 |
Building Chain 3k_district_residential_markets |
Building Chain Name Land Development |
Building Super Chain 3k_district_residential_markets |
Building Group 3k_main_ui_building_group_district_residential |
Building Group Name Agriculture Buildings |
Create Time 3 |
Create Cost 2650 |
Upkeep Cost 0 |
Food Cost 0 |