Left Panel
Han Dynasty Military Infrastructure Level 3
Police Headquarters
Reward can be a surer bond than loyalty.A settlement’s defences must always be ready to repel enemy attack. Bolstering the guard and raising the alarm when the enemy is already at the gates is of little use, especially as a besiegement rapidly narrows one’s options for aid and supplies. A headquarters from which to organise supplies ensures that if the enemy do attack there are enough resources to hold them off while counter-measures are planned.
Military Infrastructure
Effects
- -12 fervour from buildings (local commandery)
- 3k_main_effect_bastion_artillery_count_hidden (local county)
- Government buildings construction cost reduction: -10% (local commandery)
- +20 military supplies (adjacent commanderies)
- +10 public order (local commanderies)
- +40 reserve capacity (local commanderies)
Building Name Police Headquarters |
Level Name 3k_district_military_security_capital_4 |
Building Level 3 |
Building Chain 3k_district_military_security |
Building Chain Name Military Infrastructure |
Building Super Chain 3k_district_military_security |
Building Group 3k_main_ui_building_group_district_military |
Building Group Name Military Buildings |
Create Time 3 |
Create Cost 4000 |
Upkeep Cost 80 |
Food Cost 0 |
Require Technology |