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Merchant Warehouses Prince of ChengduPrince of Chengdu Marketplace Level 3

Merchant Warehouses

Warehouses provides storage for goods, so customers are not disappointed and look elsewhere for their purchases.

Though there are some who still frown upon merchants, there are those who are canny enough – although some would say unscrupulous – to see new opportunities for growth and profit through such an occupation.

Entrepreneurs invest in warehouses, renting them to merchants so they have storage space for a greater number of goods close to the marketplace. Merchants can trade in greater bulk, without having to accommodate unsold items, and can have a larger variety of stock on hand should customers demand it, leading to further sales and greater profit.

Marketplace

Shopkeeper
Shopkeeper
(3k_district_market_trade_1)
Marketplace Level 0
Marketplace
Marketplace
(3k_district_market_trade_2)
Marketplace Level 1
Merchant Registry Office
Merchant Registry Office
(3k_district_market_trade_3)
Marketplace Level 2
Merchant Warehouses
Merchant Warehouses
(3k_district_market_trade_4)
Marketplace Level 3
Silk Expedition Trading Post
Silk Expedition Trading Post
(3k_district_market_silk_trade_5)
Marketplace Level 4
Bureau of Trading Associations
Bureau of Trading Associations
(3k_district_market_trade_5)
Marketplace Level 4
Market Officer
Market Officer
(3k_district_market_trade_security_4)
Marketplace Level 3
Drum & Bell Tower
Drum & Bell Tower
(3k_district_market_trade_security_5)
Marketplace Level 4

Effects

  • Agriculture buildings construction cost reduction: -10% (local commandery)
  • +125% income from commerce (local commandery)
  • +40% trade influence (faction-wide)
  • -12 public order (local commandery)
  • +5 reformation (local county)
Merchant Warehouses

Building Name

Merchant Warehouses

Level Name

3k_district_market_trade_4

Building Level

3

Building Chain

3k_district_market_trade

Building Chain Name

Marketplace

Building Super Chain

3k_district_market_land_city

Building Group

3k_main_ui_building_group_district_market

Building Group Name

Learning & Market Buildings

Create Time

3

Create Cost

2650

Upkeep Cost

50

Food Cost

0

Require Technology