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HomeHome / Total War: THREE KINGDOMS / Ba / Buildings / Fishing Port
Fishing Port BaBa Harbour Level 4

Fishing Port

More space for fishing boats to dock increases the quantity of goods that can be brought ashore.

A fishing port accommodates fishermen and their boats. Here, a number of fishing boats can dock directly and unload their wares, to be recorded and sold to fish traders occupying the outskirts of a port.

Payment can be taken immediately or decided once the fishermen have made their catches for the day, or until the profits have been taken into account. In this way, a relationship between both fishermen and traders is established for mutual profit.

Harbour

Abandoned Jetties
Abandoned Jetties
(3k_district_market_harbour_fish_0)
Harbour Level 0
Jetties
Jetties
(3k_district_market_harbour_fish_1)
Harbour Level 1
Pier
Pier
(3k_district_market_harbour_fish_2)
Harbour Level 2
Fish Trader
Fish Trader
(3k_district_market_harbour_fish_3)
Harbour Level 3
Fishing Port
Fishing Port
(3k_district_market_harbour_fish_4)
Harbour Level 4
Grand Fishing Port
Grand Fishing Port
(3k_district_market_harbour_fish_5)
Harbour Level 5
Harbour Trader
Harbour Trader
(3k_district_market_harbour_trade_3)
Harbour Level 3
Trading Port
Trading Port
(3k_district_market_harbour_trade_4)
Harbour Level 4
Spice Trading Port
Spice Trading Port
(3k_district_market_harbour_spice_5)
Harbour Level 5
Grand Trading Port
Grand Trading Port
(3k_district_market_harbour_trade_5)
Harbour Level 5

Effects

  • Agriculture buildings construction cost reduction: -10% (local commandery)
  • +130 income (commerce) (this commandery)
  • +5 food production (fishing) (local commanderies)
Fishing Port

Building Name

Fishing Port

Level Name

3k_district_market_harbour_fish_4

Building Level

4

Building Chain

3k_district_market_harbour

Building Chain Name

Harbour

Building Super Chain

3k_province_capital_port

Building Group

3k_main_ui_building_group_district_market

Building Group Name

Learning & Market Buildings

Create Time

6

Create Cost

4100

Upkeep Cost

0

Food Cost

0

Require Technology