Left Panel
menu
HomeHome / Total War: THREE KINGDOMS / Yan / Buildings / Craftsmen Workshops
Craftsmen Workshops YanYan Private Workshops Level 2

Craftsmen Workshops

Unique items can be adapted for mass production and trade.

Craftsmen lack the individual artistic streak of artisans, but their purpose is towards the mass production of goods.

Indeed, the work of artisans is more suited to the wealthier patrons who request goods tailored to their liking, whereas craftsmen produce goods for all, based on current trends; although their goods are likely to be inspired by artisan wares, they are transformed into commercial commodities for the mass market.

Craftsmen workshops provide the space and tools needed to create these goods.

Private Workshops

Private Workshops
Private Workshops
(3k_district_artisan_workshop_private_1)
Private Workshops Level 0
Craftsmen Shacks
Craftsmen Shacks
(3k_district_artisan_workshop_private_2)
Private Workshops Level 1
Craftsmen Workshops
Craftsmen Workshops
(3k_district_artisan_workshop_private_3)
Private Workshops Level 2
Artisan Workshops
Artisan Workshops
(3k_district_artisan_workshop_private_4)
Private Workshops Level 3
Master Lacquerware Artisans
Master Lacquerware Artisans
(3k_district_artisan_workshop_lacquer_5)
Private Workshops Level 4
Master Artisans
Master Artisans
(3k_district_artisan_workshop_private_5)
Private Workshops Level 4

Effects

  • Learning and market buildings construction cost reduction: -10% (local commandery)
  • +75% income from commerce (local commandery)
  • +15% income from industry (local commandery)
  • -6 public order (local commandery)
  • +3 reformation (local county)
Craftsmen Workshops

Building Name

Craftsmen Workshops

Level Name

3k_district_artisan_workshop_private_3

Building Level

2

Building Chain

3k_district_artisan_private_workshops

Building Chain Name

Private Workshops

Building Super Chain

3k_district_artisan_private_workshops

Building Group

3k_main_ui_building_group_district_artisan

Building Group Name

Economic Buildings

Create Time

2

Create Cost

1100

Upkeep Cost

10

Food Cost

0

Require Technology