

徒武者
徒武者は、白兵戦も弓での戦いも巧みにこなす事ができる、卓越した万能な戦士である。To be a samurai was, originally, to be a mounted warrior with bow and spear; mastery of the sword and fighting on foot were later developments. However, once adopted, these new ways were treated with equal sincerity and dedication. Samurai infantry are master archers, capable of hitting targets at impressively long ranges, and also quite capable of defeating enemies in close combat. However, the numerically small size of the unit does make them vulnerable to being overwhelmed by numerous lesser enemies. A wise commander also makes sure they are carefully handled when cavalry threaten.
War, the skills of war, and the spirits went hand in hand in Japan. According to the “Azuma Kagami”, a written account of the Gempei War, Minamoto Yoritomo’s first action when summoned to war was to put on ceremonial robes, and bow towards the Iwashimizu Hachiman shrine. By doing this, the Minamoto shogun placed the destiny of his family in the hands of Hachiman, the kami of war and the Minamoto’s tutelary spirit. To make sure Hachiman continued to favour his clan, Yoritomo had a Shinto priest and a samurai “deeply versed in Shinto ritual” offer prayers on his behalf.
日本語化: JapanTotalWarとは
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Unit Name 徒武者 |
Unit Key Genpei_Inf_Missile_Samurai_Infantry |
Soldiers 60 |
Category 遠隔歩兵 |
Class 弓歩兵 |
Multiplayer Cost 600 |
└ Multiplayer Limit 0 |
Recruitment Cost 700 |
├ Recruitment Turns 2 |
└ Unit Limit 0 |
Upkeep Cost 150 |
Melee Attack 14 |
└ Melee Weapon sabre |
Charge Bonus 6 |
Bonus vs Cavalry 0 |
Range 150 |
├ Missile Weapon bow |
└ Projectile shogun_arrow |
Accuracy 60 |
Reloading Skill 60 |
Ammunition 25 |
Melee Defence 6 |
Armour 6 |
Morale 8 |
Abilities
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火矢
この部隊は一定時間、火矢を射る事が出来ます。火矢はより優れた損害効果を持ち、可燃性の目標に火をつけることも出来ます。火矢は雨天では機能しません。 -
鏑矢
鏑矢は敵味方の両方に不快な効果を与えます。矢が近くを掠めたり当たった時に、その士気と戦闘能力を一定時間減少させるのです。
Strengths & Weaknesses
- Very good accuracy and reload rate.
- Very good in melee.
- Very good morale.
- Vulnerable to cavalry and massed levy troops.
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