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HomeHome / Total War: Rome II / Lepontii (Rise of the Republic) / Auxiliary Corps / Missile Cavalry (Auxiliary Corps)
Lepontii (Rise of the Republic) Lepontii (Rise of the Republic) Auxiliary Corps

Missile Cavalry (Auxiliary Corps)

Fast moving and with a long range, missile cavalry are great at harassing their enemies, but weak if pinned down in melee.

Missile Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
80 African Cavalry
Cavalry / Missile Cavalry / (inv_local_african_cavalry)
African Cavalry
Almost born in the saddle, these mounted skirmishers are a fast-moving threat.
80 1000 1000 200 41 80 8 7 18 24 10 39 15 75 55
2
80 Native Veneti Raiders
Cavalry / Missile Cavalry / (inv_local_veneti_raiders)
Native Veneti Raiders
Hit-and-run tactics work best when your steed is the fastest on the field.
80 650 650 130 29 80 7 7 10 38 10 45 40 90 20
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