

Mercenary Syrian Armoured Elephants
For the right amount of silver you can see your enemies trampled into the ground.War elephants were not battle-winning weapons on their own. They had to be used properly and given the right support if they were to break an enemy line and, with it, the will to fight on. Often, elephants were accompanied into battle by a screen of friendly skirmishers, whose job it was to keep them from being harassed by the enemy’s own light troops before charging. The sheer size of an elephant was enough to instil terror even before it hurled men away, impaled them on its tusks, or trampled them to death. Even in the best battle conditions elephants could be unpredictable: they often reacted angrily if their handlers were killed or wounded, but could also turn on those same men when the stress of battle pushed them to breaking point. However, sent forward at the right moment, war elephants could sweep away all before them. Indian elephants first came to the Middle East when Seleucus, one of Alexander the Great’s Successors, invaded India in 305BC. 500 war elephants were handed over as part of the peace treaty between the Seleucid dynasty and the Mauryans of India, and the Seleucids went on to breed many more from this initial stock. War elephants remained an important part of the Seleucid army until their defeat by the Romans at Magnesia in 190BC, following which they were forbidden from breeding more.
繁體中文化: 巴哈姆特全軍破敵板
![]() |
Unit Name Mercenary Syrian Armoured Elephants |
Main Unit Key Mer_Syrian_Armoured_Elephants |
Land Unit Key Mer_Syrian_Armoured_Elephants |
Naval Unit Key pel_transport |
Soldiers 24 |
Category 大象 |
Class 大象 |
自定義戰鬥 價格 1900 |
募兵經費 1000 |
Upkeep Cost 750 |
遠程傷害 32 |
├ Missile Weapon rome_javelin_elephant |
├ Projectile javelin_normal |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 10 |
精準 5 |
射程 80 |
Reload 15 |
每分鐘射速 7 |
彈藥 7 |
近戰 64 |
武器傷害 60 |
├ Melee Weapon tusks |
├ 近程傷害基地 30 |
├ 近戰法術傷害 30 |
├ Armour Piercing No |
├ 對抗騎兵加成 0 |
├ 對抗大象時有加成 0 |
└ 對抗步兵時有加成 0 |
衝鋒加成 44 |
近戰防禦 24 |
├ Base Defence 24 |
├ Shield none |
└ 盾牌防禦 0 |
甲胄 30 |
├ 甲胄 leather |
├ Armour Defence 30 |
└ 盾牌護甲 0 |
健康 1205 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
├ Bonus Hit Points 15 |
├ Mount syrian_elephants |
├ Mount Entity indian_armoured_elephant |
└ Mount Health 1150 |
基礎士氣 60 |
技能
Mercenary Syrian Armoured Elephants- 殺死大象
驅象者將用金屬刺殺死大象。只能在混戰中使用。 - 奔襲
衝鋒在更長時間內威力增強。
衝鋒加成
屬性
- 強力擊退
該單位在將敵軍擊退時可以造成額外傷害。 - 抵抗高溫
該單位在沙漠中不易疲勞。 - 瘋狂砍殺
該單位在壓力之下可以瘋狂砍殺。 - 恐嚇(所有單位)
該單位可以恐嚇所有單位。 - 恐懼免疫
該單位對恐懼效果免疫。
優點和弱點
Transport- 船體強度非常低
- 速度非常慢
- 衝撞能力弱
- 很好的衝鋒能力
- 高傷害
- 生命值非常多
- 士氣不錯
Empire Divided 雇傭兵 Pool
雇傭兵 Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | rom_province_pool_syria | Palmyra |
Dura Palmyra |
0 | 0.75 | 1 | 2 |
2 | rom_province_pool_syria | Syria |
Antioch Samosata Tarsus Thapsacus |
0 | 0.75 | 1 | 2 |
Grand Campaign 雇傭兵 Pool







































































































































































































































































































































































