

Sobek Cultists
The fearsome crocodile god protects both Pharaoh and his children…Defender of the Nile and protector of Pharaoh's power, Sobek was the crocodile-headed god of ancient Egypt from the Old Kingdom period through to the Ptolemaic dynasty and beyond. As such, crocodiles were venerated for their violent, primal qualities, and were even bred on temple sites as a living personifications of the god, and mummified when they died. This was especially the case in the fertile Faiyum region and the cities of Kom Ombo, Shedet and Krokodilopolis, where many mummified specimens of adults and babies, as well as eggs, have since been found. At some point in his history, Sobek became associated with Osiris, Isis, Horus, and Ra, adding healing, solar, and protective aspects to his primitive aggression, using this connection to ward off evil and protect the people of Egypt in the same, surprisingly tender, manner that crocodiles care for their young. With titles such as 'One who buries of the bodies of the crocodile-gods of the Land of the Lake' and 'prophet of the crocodile-gods', the priests of the cult of Sobek served him completely in the main temple at Shedet in defence of the Pharaoh and his subjects.
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Unit Name Sobek Cultists |
Main Unit Key Egy_Sobek_Cultists |
Land Unit Key Egy_Sobek_Cultists |
Naval Unit Key pel_transport |
Soldiers 80 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 550 |
Recruitment Cost 550 |
Upkeep Cost 100 |
Missile Damage 32 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 20 |
├ Missile Ap Damage 12 |
└ Base Reload Time 15 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 4 |
Ammunition 2 |
Melee Attack 36 |
Weapon Damage 36 |
├ Melee Weapon rome_kopis |
├ Melee Damage Base 30 |
├ Melee Damage Ap 6 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 22 |
Melee Defence 61 |
├ Base Defence 36 |
├ Shield thureos |
└ Shield Defence 25 |
Armour 55 |
├ Armour padded |
├ Armour Defence 20 |
└ Shield Armour 35 |
Health 55 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 15 |
Base Morale 60 |
Abilities
No Ability
Attributes
- Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Scare (everyone)
This unit frightens all enemy units.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Average attack
- Weak defence
- Average damage but low armour penetration
- Poor morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |