
Ptolemaic Cavalry
A keen lance, under the command of a keen hand and eye, will do terrible work.Following the tradition of elite Hellenic shock cavalry, these horsemen employed heavy armour and fearsome xyston or kontos-like lances. These were considerably longer than normal cavalry spears and balanced by a butt-spike. Using such weapons required Ptolemaic cavalry to forgo shields and steer their mounts with their legs in the same fashion as Saka and Sarmatian archers, and later cataphracts. Unlike their eastern counterparts, Ptolemaic cavalry did not armour their horses in scale until around the 1st century BC. They were heavily armoured themselves, initially wearing bronze cuirasses and helmets but later scale or chainmail armour. Recruited almost exclusively from the richest Greek colonists in Egypt, their numbers were never great but they provided a vital shock element alongside lighter Egyptian and mercenary cavalry.
Unit Name Ptolemaic Cavalry |
Main Unit Key Gre_Ptolemaic_Cav |
Land Unit Key Gre_Ptolemaic_Cav |
Naval Unit Key pel_transport |
Soldiers 80 |
Category Cavalry |
Class Shock Cavalry |
Custom Battle Cost 1300 |
Recruitment Cost 1300 |
Upkeep Cost 200 |
Melee Attack 55 |
Weapon Damage 25 |
├ Melee Weapon rome_lance |
├ Melee Damage Base 14 |
├ Melee Damage Ap 11 |
├ Armour Piercing No |
├ Bonus vs. Large 10 |
├ Bonus vs Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 63 |
Melee Defence 22 |
├ Base Defence 22 |
├ Shield none |
└ Shield Defence 0 |
Armour 60 |
├ Armour bronze |
├ Armour Defence 60 |
└ Shield Armour 0 |
Health 100 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 45 |
├ Bonus Hit Points 20 |
├ Mount rome_hellenic_horse_lance_vh |
├ Mount Entity rome_horse_very_heavy_shock |
└ Mount Health 35 |
Base Morale 70 |
Abilities
Ptolemaic Cavalry- Diamond
The unit moves into a diamond-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good charge
- Low damage but average armour penetration
- Weak in prolonged melee
- Good morale
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |