
Armoured Numidian Spearmen
These well-armoured tribesmen are always ready to defend their homes or raid others'.Numidia had a fierce warrior tradition, partly because the eastern Massylii and western Masaesyli had a history of bitter feuding and internal warfare. They took, and changed, sides in the Punic Wars to suit their own agendas, only emerging as a single state after the cataclysmic Battle of Zama in 202BC. The defeat of Carthage allowed the Numidians to expand their lands, eventually leading to the Jugurthine War of 112-105BC against Rome. Numidia’s king, Jugurtha, was only defeated when he was betrayed by his father-in-law, Bocchus. While the Numidians were famed as cavalrymen, their infantry forces were also quite effective. The historian Suetonius mentions that there were Numidian 'legions', a term reserved for Roman troops, when passing comment on Julius Caesar’s speech regarding Juba’s march to aid Scipio before the Battle of Thapsus in 46BC. This suggests that some Numidians were fighting in the Roman style, and were possibly equipped in the same manner. The Numidians also adopted other tactics and war gear, such as the thureos-style shield and hoplite-like spears.
Unit Name Armoured Numidian Spearmen |
Main Unit Key dk_num_armoured_numidian_spearmen |
Land Unit Key dk_num_armoured_numidian_spearmen |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 620 |
Recruitment Cost 620 |
Upkeep Cost 125 |
Melee Attack 28 |
Weapon Damage 26 |
├ Melee Weapon rome_celtic_spear |
├ Melee Damage Base 20 |
├ Melee Damage Ap 6 |
├ Armour Piercing No |
├ Bonus vs. Large 15 |
├ Bonus vs Elephants 15 |
└ Bonus vs Infantry 0 |
Charge Bonus 28 |
Melee Defence 64 |
├ Base Defence 34 |
├ Shield celtic |
└ Shield Defence 30 |
Armour 75 |
├ Armour mail |
├ Armour Defence 40 |
└ Shield Armour 35 |
Health 55 |
├ Man Entity rome_infantry_heavy_fast |
├ Man Health 40 |
└ Bonus Hit Points 15 |
Base Morale 50 |
Abilities
Armoured Numidian Spearmen- Cavalry Counter-tactics
Improves unit's ability to endure enemy cavalry charges for an extended time.
Bonus vs mounted units - Shield Screen
The unit raises their shields in a static defensive formation.
Bracing, melee defence, shield strength
Can't move
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Formation Attack
The unit will try to stay in formation when in melee. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good defensive unit
- Low damage but average armour penetration
- Average attack
- Normal morale
Requires Buildings | |
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Infantry Quarters
(dk_all_military_infantry_3) Level 2 ![]()
Royal Barracks
(dk_all_military_infantry_4) Level 3 |
Faction Availability | |
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Grand Campaign |