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HomeHome / Total War: Rome II / Persian Rebels (Wrath of Sparta) / Units / Archers
Archers Persian Rebels (Wrath of Sparta)Persian Rebels (Wrath of Sparta) Missile Infantry

Archers

Archers are ideal for goading the enemy into foolish action.

Although archery was not highly thought of as a military skill in Greece, Crete produced truly excellent archers who were able to sell their services to the highest bidder as mercenaries. Firing bronze-tipped arrows from their heavy self bows, Cretan archers tended to carry shields, indicative of some additional prowess in melee, which must’ve made them an even more enticing proposition for a general hiring mercenaries for campaign. Their finest hours came when Alexander the Great hired Cretans directly into his army to support its unbeatable phalanx. Commanded by Clearchus, 500 Cretans accompanied the Macedonian phalanx into battle at Granicus, off-setting the Persians' numerical superiority on the day and enabling Alexander’s subsequent victory. Whereas the Romans didn’t traditionally use archers in their forces, once they conquered Greece Cretan archers began to appear as auxiliary troops in their armies. Notably, they fought in Caesar’s campaign in Gaul against Vercingetorix, causing him to rally the best archers the tribes could provide to range against them.

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Archers

Unit Name

Archers

Main Unit Key

Gre_Archers

Land Unit Key

Gre_Archers

Naval Unit Key

pel_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

250

Recruitment Cost

250

Upkeep Cost

70

Missile Damage

35

├ Missile Weapon

rome_bow

├ Projectile

arrow_normal

├ Missile Damage

31

├ Missile Ap Damage

4

└ Base Reload Time

12

Accuracy

5

Range

125

Reload

13

Shots Per Minute

6

Ammunition

15

Melee Attack

8

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

12

├ Base Defence

12

├ Shield

none

└ Shield Defence

0

Armour

10

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

0

Health

45

├ Man Entity

rome_infantry_very_light

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

25

Abilities

No Ability

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Archers
  • Long range
  • Average rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Archers Lv. 0 Infantry Tents
Infantry Tents
(east_military_infantry_2)
Level 1
Infantry Quarters
Infantry Quarters
(east_military_infantry_3)
Level 2
Royal Barracks
Royal Barracks
(east_military_infantry_4)
Level 3
Garrison Buildings
Archers x 2 Village (Amber Shore)
Village (Amber Shore)
(east_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(east_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(east_amber_3)
Level 2
Large Town (Amber Road)
Large Town (Amber Road)
(east_amber_4)
Level 3
City
City
(east_city_1)
Level 0
Royal Large City
Royal Large City
(east_city_royal_2)
Level 1
Royal Kerta
Royal Kerta
(east_city_royal_3)
Level 2
Royal Karka
Royal Karka
(east_city_royal_4)
Level 3
Satrap Large City
Satrap Large City
(east_city_satrap_2)
Level 1
Satrap Kerta
Satrap Kerta
(east_city_satrap_3)
Level 2
Satrap Karka
Satrap Karka
(east_city_satrap_4)
Level 3
Village (Glassware)
Village (Glassware)
(east_glass_1)
Level 0
Settlement (Glass Blower)
Settlement (Glass Blower)
(east_glass_2)
Level 1
Town (Glass Maker)
Town (Glass Maker)
(east_glass_3)
Level 2
Large Town (Master Glass Maker)
Large Town (Master Glass Maker)
(east_glass_4)
Level 3
Village (Gold Mine)
Village (Gold Mine)
(east_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(east_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(east_gold_3)
Level 2
Large Town (Sluiced Mine)
Large Town (Sluiced Mine)
(east_gold_4)
Level 3
Village (Grain Fields)
Village (Grain Fields)
(east_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(east_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(east_grain_3)
Level 2
Large Town (Grain Estate)
Large Town (Grain Estate)
(east_grain_4)
Level 3
Village (Horse Trainers)
Village (Horse Trainers)
(east_horse_1)
Level 0
Settlement (Horse Breeders)
Settlement (Horse Breeders)
(east_horse_2)
Level 1
Town (Master Horse Breeders)
Town (Master Horse Breeders)
(east_horse_3)
Level 2
Village (Iron Workshop)
Village (Iron Workshop)
(east_iron_1)
Level 0
Settlement (Shieldmaker)
Settlement (Shieldmaker)
(east_iron_armour_2)
Level 1
Town (Armourer)
Town (Armourer)
(east_iron_armour_3)
Level 2
Settlement (Blacksmith)
Settlement (Blacksmith)
(east_iron_weapon_2)
Level 1
Town (Weaponsmith)
Town (Weaponsmith)
(east_iron_weapon_3)
Level 2
Village (Lead Mine)
Village (Lead Mine)
(east_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(east_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(east_lead_3)
Level 2
Large Town (Sluiced Mine)
Large Town (Sluiced Mine)
(east_lead_4)
Level 3
Village (Tannery)
Village (Tannery)
(east_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(east_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(east_leather_3)
Level 2
Large Town (Master Leather Workshop)
Large Town (Master Leather Workshop)
(east_leather_4)
Level 3
Village (Loggers)
Village (Loggers)
(east_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(east_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(east_lumber_3)
Level 2
Large Town (Timber Trader)
Large Town (Timber Trader)
(east_lumber_4)
Level 3
Village (Marble Pit)
Village (Marble Pit)
(east_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(east_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(east_marble_3)
Level 2
Large Town (Marble Architect)
Large Town (Marble Architect)
(east_marble_4)
Level 3
Village (Olive Grove)
Village (Olive Grove)
(east_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(east_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(east_olive_3)
Level 2
Large Town (Olive Oil Trader)
Large Town (Olive Oil Trader)
(east_olive_4)
Level 3
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(east_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(east_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(east_purple_dye_3)
Level 2
Large Town (Master Dye Works)
Large Town (Master Dye Works)
(east_purple_dye_4)
Level 3
Village (Silk Trader)
Village (Silk Trader)
(east_silk_1)
Level 0
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(east_silk_2)
Level 1
Town (Silk Market)
Town (Silk Market)
(east_silk_3)
Level 2
Large Town (Silk Road)
Large Town (Silk Road)
(east_silk_4)
Level 3
Village (Spice Depot)
Village (Spice Depot)
(east_spice_1)
Level 0
Settlement (Large Spice Depot)
Settlement (Large Spice Depot)
(east_spice_2)
Level 1
Town (Spice Producer)
Town (Spice Producer)
(east_spice_3)
Level 2
Large Town (Master Spice Producer)
Large Town (Master Spice Producer)
(east_spice_4)
Level 3
Village
Village
(east_town_1)
Level 0
Garrison Settlement
Garrison Settlement
(east_town_garrison_2)
Level 1
Garrison Town
Garrison Town
(east_town_garrison_3)
Level 2
Garrison Large Town
Garrison Large Town
(east_town_garrison_4)
Level 3
Trade Settlement
Trade Settlement
(east_town_trade_2)
Level 1
Trade Town
Trade Town
(east_town_trade_3)
Level 2
Trade Large Town
Trade Large Town
(east_town_trade_4)
Level 3
Village (Vineyard)
Village (Vineyard)
(east_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(east_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(east_wine_3)
Level 2
Large Town (Master Winemaker)
Large Town (Master Winemaker)
(east_wine_4)
Level 3
Archers x 1 Infantry Camp
Infantry Camp
(east_military_infantry_1)
Level 0
Infantry Tents
Infantry Tents
(east_military_infantry_2)
Level 1
Infantry Quarters
Infantry Quarters
(east_military_infantry_3)
Level 2
Royal Barracks
Royal Barracks
(east_military_infantry_4)
Level 3