
Centuriae
Hoplite warfare Roman-style is no less powerful than the Greek.Romulus himself is said to have raised ten 'centuriae', consisting of one hundred men from among the founding tribes of Rome. The centuriae consisted of ten 'contubernias' of ten men each. A century was commanded by a centurion assisted by an 'optio' (lieutenant) and 'tesserarius' (sergeant). Each one had a banner or signum carried by a 'signifer'. Also, each century provided a 'buccinator', who played a kind of horn used to send orders corresponding to a particular sound. Unlike the Greeks and other defensive martial cultures, Rome's army was encouraged to act brutally, even massacring captives and civilians to prove Roman supremacy in warfare. Army leaders often granted 'freedom' following a battle, even allowing their soldiers to rape and pillage when on foreign soil, mimicking Romulus himself, who killed his brother Remus and organised the infamous 'Rape of the Sabine Women' and massacre of their husbands.
Unit Name Centuriae |
Main Unit Key inv_rom_centuriae |
Land Unit Key inv_rom_centuriae |
Naval Unit Key pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 700 |
Recruitment Cost 700 |
Upkeep Cost 140 |
Melee Attack 35 |
Weapon Damage 26 |
├ Melee Weapon rome_hoplite_spear |
├ Melee Damage Base 20 |
├ Melee Damage Ap 6 |
├ Armour Piercing No |
├ Bonus vs. Large 15 |
├ Bonus vs Elephants 15 |
└ Bonus vs Infantry 0 |
Charge Bonus 15 |
Melee Defence 60 |
├ Base Defence 45 |
├ Shield hoplite |
└ Shield Defence 15 |
Armour 105 |
├ Armour bronze |
├ Armour Defence 60 |
└ Shield Armour 45 |
Health 60 |
├ Man Entity rome_infantry_hoplite |
├ Man Health 45 |
└ Bonus Hit Points 15 |
Base Morale 45 |
Abilities
Centuriae- Hoplite Wall
The unit moves into close wall formation.
Bracing, melee defence, shield strength
Acceleration, speed
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Formation Attack
The unit will try to stay in formation when in melee. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good defensive unit
- Low damage but average armour penetration
- Average attack
- Normal morale
Upgrade | |
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Required Technology ![]() ![]() | |
Requires Buildings | |
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Castrum
(inv_rom_military_recruitment_3) Level 2 ![]()
Barracks
(inv_rom_military_recruitment_4) Level 3 |
Faction Availability | |
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Rise of the Republic |