Scorpion Pot Ballista
A sting in the tail gives your enemies a particularly nasty surprise.A ballista could be aimed effectively, but that accuracy came at a cost in range; it could fire no more than a distance of around 500 metres. Using a pair of torsion springs with levers inserted into twisted ropes made from animal sinew, the ballista was incredibly powerful for a machine of its size. Generally firing solid shot or bolts, it could also be modified to throw clay pots filled with snakes or scorpions. Equally effective against infantry or cavalry, it could also be deployed to destroy light fortifications during sieges. Originally developed by the Greeks around 400BC, and based on the oversized Oxybeles composite bow, ballistae were widely used by many cultures of the period, including the Romans. Later Roman versions included adjustable caps that enabled crews to quickly alter the tension of each sinew bundle to provide balance and therefore improve accuracy.
Unit Name Scorpion Pot Ballista |
Main Unit Key Eas_Scorpion_Pot_Ballista |
Land Unit Key Eas_Scorpion_Pot_Ballista |
Naval Unit Key pel_transport |
Soldiers 40 |
Category Siege Engine |
Class Field Artillery |
Custom Battle Cost 1560 |
Recruitment Cost 560 |
Upkeep Cost 110 |
30 |
├ Engine scorpion_pot_thrower |
├ Missile Weapon rome_scorpion_pot |
├ Projectile scorpion_pot |
├ Missile Damage 10 |
├ Missile Ap Damage 20 |
└ Base Reload Time 23 |
Accuracy 5 |
Range 420 |
Reload 4 |
Shots Per Minute 3 |
Ammunition 30 |
Melee Attack 9 |
24 |
├ Melee Weapon rome_shortsword |
├ Melee Damage Base 20 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 6 |
14 |
├ Base Defence 14 |
├ Shield none |
└ Shield Defence 0 |
10 |
├ Armour cloth |
├ Armour Defence 10 |
└ Shield Armour 0 |
45 |
├ Man Entity rome_infantry_medium |
├ Man Health 40 |
└ Bonus Hit Points 5 |
Base Morale 35 |
Abilities
No Ability
Attributes
- Cannot Run
This unit cannot run and will only move at walking pace. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very accurate
- Very long range
- Average rate of fire
- Lower damage than other artillery
- Easily destroyed
Requires Buildings | |
---|---|
Lv. 0 |
Craftsman Quarters
(east_military_siege_2) Level 1
Siege Workshop
(east_military_siege_3) Level 2 |
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |