
Noble Saxoni Cavalry
These noblemen are well able to smash an enemy line, given the chance to charge.The lack of strong, fast mounts in northern Europe restricted the Germans’ ability to build cavalry forces. Horses were expensive to keep and, given the size and strength of the typical German tribesman, he was more suited to life as an infantryman. Even so, there were a number of tribes that became renowned for their expertise as horsemen; the Usipi and, in particular, the Tencteri tribes, who dwelt on the east of the river Rhine, possessed much-admired cavalrymen. The Tencteri had a strong tradition: their children were raised playing with horses, which were well-respected and treasured possessions. The horse was always inherited by the strongest, most warlike man within a family, helping to create a strong cavalry presence within the tribe. German light cavalry often attacked in a circular motion, throwing javelins before stabbing at close quarters with spears and wheeling to the right. By attacking in a circle, no single man ever led or brought up the rear and, as the attack rotated, each man in turn came into contact with the enemy.
Unit Name Noble Saxoni Cavalry |
Main Unit Key 3c_Sax_Noble_Saxon_Cavalry |
Land Unit Key 3c_Sax_Noble_Saxon_Cavalry |
Naval Unit Key 3c_barbarian_transport |
Soldiers 80 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 1300 |
Recruitment Cost 1300 |
Upkeep Cost 260 |
Melee Attack 50 |
Weapon Damage 31 |
├ Melee Weapon rome_celtic_spear_cav_elite |
├ Melee Damage Base 24 |
├ Melee Damage Ap 7 |
├ Armour Piercing No |
├ Bonus vs. Large 10 |
├ Bonus vs Elephants 10 |
└ Bonus vs Infantry 0 |
Charge Bonus 46 |
Melee Defence 55 |
├ Base Defence 25 |
├ Shield germanic_cav |
└ Shield Defence 30 |
Armour 65 |
├ Armour mail_improved |
├ Armour Defence 45 |
└ Shield Armour 20 |
Health 90 |
├ Man Entity rome_infantry_very_heavy_fast |
├ Man Health 45 |
├ Bonus Hit Points 20 |
├ Mount 3c_Got_Greuthungi_Horse |
├ Mount Entity rome_horse_medium |
└ Mount Health 25 |
Base Morale 70 |
Abilities
Noble Saxoni Cavalry- Wedge
The unit moves into a wedge-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence - Frenzied Charge
Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
Charge speed, charge damage, acceleration
Melee defence, fatigue
Attributes
- Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Cold
This unit tires less quickly in snow.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Low damage but average armour penetration
- Good morale
Requires Buildings | |
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Stables
(3c_barb_agriculture_horse_3) Level 2 ![]()
Horse Ranch
(3c_barb_agriculture_horse_4) Level 3 |
Faction Availability | |
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Empire Divided |